Quote:
Originally Posted by Glenzig
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I really think there could be some sort of compromise in these situations. Give the person who has been waiting all weekend on the spawn a chance to get help killing it before your Ench gets there. If the mob hasn't been engaged by then, then have at it. I know this will be laughed at. But it does kinda seem like the right thing to do.
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I'm willing to bet that this is exactly what the server staff handling this situation WISHED had gone down.
Enchanter A is camping spawn but has no kill force when spawn pops.
Enchanter B is not in zone or by spawn but a kill force arrives before Enchanter A's.
Enchanter B wins by default. Instead of it being a race of two parts of Enchanter + Kill force = now we engage. This is what we got instead. I'd rather see this resolved in public by the GM's with a "In this situation, our play nice rules mean X. Please start doing it."