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  #241  
Old 11-30-2023, 01:05 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
You're the only one I'm "harassing", you manipulative sociopath.
Yikes.
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  #242  
Old 11-30-2023, 01:07 AM
Gloomlord Gloomlord is offline
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Oh, that's funny. You think that "yikes" projection is going to work?
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  #243  
Old 11-30-2023, 02:01 AM
Snaggles Snaggles is offline
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Kidding aside, taunt for a knight is almost worthless. I agree with some here, if not running potg and c2 using it with intent can probably save you a lot of mana over the course of a grind. Realistically my whimsical "new taunt" is just a mez-break button which might be handy (I guess).

The only time I would spam anything is if it A.) gave a benefit B.) was linked to something else I already was needing to spam. Otherwise the net benefit to hitting a button 10+ times a minute is just not worth it, to me. If I'm going to use a tool I'll use it efficiently or just skip over it and simplify my game.

IMHO knowing what spells to cast and when is most the battle for casual tanking. For the intense stuff, and having access to a GCD and knowing how use it in conjunction with spell slot #1 is very important. It's probably a 30% boost in threat by increasing the number of spells you can crank out in the same period of time. After that, its tank positioning and quickly/accurately calling for assists.

In the end, everyone should just play how they want to play. If they are struggling they should objectively seek out ways to improve their game (even if it means maybe giving up "their way").
Last edited by Snaggles; 11-30-2023 at 02:04 AM..
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  #244  
Old 11-30-2023, 03:52 AM
Vivitron Vivitron is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
I’ve never said taunt is necessary. As Danth mentioned it’s free and might save a bit of mana if you aren’t chain casting 40-60m taunt spells (since DC is borked). It also might be quicker than it takes for the spell to land once you react to the flip. Unslowed that might save someone a second combat round. If it’s a Jugg that might be 340 damage.

That’s why the Church of MacroTaunt is openly inviting new followers. Leave your false taunt gods behind you and learn of this new and better thing! Amen.
You don't like Clinging Darkness to save some mana?
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  #245  
Old 11-30-2023, 04:49 AM
Guesty07 Guesty07 is offline
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Calls legit everybody else on the fourms a troll every time they SAy something he doesn't like. That in itself is a form of trolling LOL.

You've proven time and time again in this thread you don't understand when or why to use taunt. You think its to get agro back the very second a mob flips away from you.
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  #246  
Old 11-30-2023, 04:51 AM
Guesty07 Guesty07 is offline
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And yes, I have mimicked you numerous times in am attempt you get you to self reflect
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  #247  
Old 11-30-2023, 06:39 AM
Gloomlord Gloomlord is offline
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Quote:
Originally Posted by cotterpin [You must be logged in to view images. Log in or Register.]
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  #248  
Old 11-30-2023, 07:29 AM
Duik Duik is online now
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DSM can only wish he was Sgt Seymour Skinner.
DSM Despises Skinner Memes.
Last edited by Duik; 11-30-2023 at 07:34 AM..
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  #249  
Old 11-30-2023, 09:44 AM
Toxigen Toxigen is offline
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what was this thread about again?
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  #250  
Old 11-30-2023, 10:48 AM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
You don't like Clinging Darkness to save some mana?
It’s not nearly the threat of a stat tap or pre-nerf DC. Probably 1/3 or 1/4th as much. For 20m it’s a great utility spell, for delaying pulls or stopping runners.
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