Quote:
Originally Posted by Ravager
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It's worth repeating: these people don't give a shit about competition. If they wanted competition, they'd play on the server where direct competition is the entire point. They say they get a rush from yellow text, but what they get a rush from is akin to a slot machine win. If it was a rush from competition they got, they'd go to red and savor the rush of defeating 50 opponents and a dragon simultaneously. For a competitive mind, that'd be far more satisfying than having a two step lead in a fixed speed race. These people want to "win". They think by making an artificial contest where they make up the rules and the conditions for "winning" they've accomplished something noteworthy. But it's a farce. They are certainly not winners by any cognitively healthy person's definition.
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It doesn't help when supporters of this system and even worse, some of the admin refer to it as "putting in the work."
In actuality the primary focus and time spent isn't on work at all, it's dumping tons of time into watching for a mob to pop.
It just seems sad this is how the guides decided to deal with it, and the top raiders here, the smallest minority of players are fine with it too seeing this system fits their lifestyles best.
No sense of community whatsoever, and then to have the nerve to call themselves being competitive. Even likening themselves to Olympic athletes. Come on man.
Let's be honest.
The top raid guilds aren't getting pixels because of uber skills and awesome organization, they get the pixels because they have more dedicated sockers.