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  #1  
Old 01-16-2015, 08:14 AM
Bleepo Bleepo is offline
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Yeah, if anything the Devs HATE the people who are already 50. They have been vilified by the staff, publically shamed (it was deleted, but still).

The 70% rule basically makes it so this server will not progress until <Destiny> beats all the content, and with recent exp changes it will take those guys MONTHS to even reach 50.

That is the main reason they are holding back Vox and Naggy, Plane of Fear and Plane of Hate. Destiny needs to be ready to "compete" before that stuff gets released. It is also the reason for many item drops nerfs to the only difficult content in the game.

It IS kinda funny though. With the exp changes they made the whole server hate the high levels. Coincidence, or just very convenient? You decide

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This 'project' isn't about reputation or player count; I could care less how many people play on the server. That isn't the point. It is to recreate EQMac-era EQ, and provide the code and database needed for anyone to do so. A for-play server just happens to be something that exists that is officially supported by the team
If this is true, why do you stand idly by when people like Speedz and Torven remove EQMac Era stuff from the game? Why do you not chime in on progression VS preservation? The discussion could use a stable minded person (you), right now the decisions are being made by kneejerk idiots. If anyone is on a vendetta it is the GMs of that server who want to drive away the competitive players that joined that server. If Speedz is still in charge when this server reaches a "finished state" I don't see people hanging around if someone else uses the codebase and rolls a new server
Last edited by Bleepo; 01-16-2015 at 08:26 AM..
  #2  
Old 01-16-2015, 08:42 AM
Mandalore93 Mandalore93 is offline
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^Only disconnect issues I've had are with boxes zoning.

@Pharmakos - Because I have zero intention of ever launching an EQ EMU server? Just because I'm not going to personally do it doesn't excuse server's management from criticism. I sincerely doubt that the majority of the server code is coming from more than their top 3-6 devs so clearly those people have a far more invested stake in the server.

As I stated on the TAKP forums, I probably will get bored of it within a week or two so I have very little stake in the success of the server even though I do think their timeline is cool.

As I stated on their forums, how does this move look good to any outside player? Compare that to the cost of inconveniencing 20-40 people who have already shown they're ready to put full time hours into the game.
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  #3  
Old 01-16-2015, 09:09 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Mandalore93 [You must be logged in to view images. Log in or Register.]

As I stated on their forums, how does this move look good to any outside player? Compare that to the cost of inconveniencing 20-40 people who have already shown they're ready to put full time hours into the game.
Probably because I could care less who runs my code. I don't do the database or the running of the server. I don't have full confidence anyone choosing to run my code because I shouldn't have to - that's not my responsibility.
The code is being coded to support people who want to take the code sometime down the line and make their own server with their own rulesets; for example you could easily take an older revision, merge in fixes you want, and make your own server.
Ignorance, and being unwilling to make your own server, is different than P99 where you are told to start from scratch with no database and no codebase. If you're unwilling to make the server YOU want to see, you won't find it, I guarantee that. I spent the last couple years going through the same thing.

Personally, I'm not interested in running a server; haven't been for the last... 3 years? And forcing me to pick a 'side' in your conflict with the folks running the play server is a bit arrogant and unreasonable when I want nothing to do with either the play server or your problems with the play server... unless it's a code bug and you have a solution planned.
You're welcome to critique the people running the play server, but the moment you start attacking my code project - which benefits everyone and prevents a situation like this happening - that's where I draw the line.
As I have said also, I do not care if there are 0 people online playing. I spent 1 and a half years of my life without a playerbase, and I think another year and a half wouldn't kill me as long as a noble goal is achieved of preserving the EQMac playerbase.

It is completely unreasonable to ask me to do something I have no interest in because you want to see it happen. End of story.
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  #4  
Old 01-16-2015, 09:49 AM
Daldaen Daldaen is offline
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I don't care about the EXP thing.

I just hope you don't try to fix things on Mac that were unique and don't need fixing.

Fine, remove pit warring and OOR exp and Shakerpaging if you want to prevent people from getting max AAs in days.

But don't remove the core things about Mac that made is unique. Alpha Time/Air and all those problems. Too many people want to see every bug "fixed" and all content updated. That would be lame :/.

Seeing vendor recharge, old-world model horse bug or WotW stacking with rune removed would be very lame.

I'm fine with fixing PoEarth Traps and Rings or Aid Grimel/Power of the Elements quests which were actually broken. But the weird aspects of the code or database should stay if they don't present an enormous exploitation issue.
  #5  
Old 01-16-2015, 05:18 PM
Secrets Secrets is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I'm fine with fixing PoEarth Traps and Rings or Aid Grimel/Power of the Elements quests which were actually broken. But the weird aspects of the code or database should stay if they don't present an enormous exploitation issue.
With the way we have it set up, server administrators will be able to change rules that add content in like this with the flip of the switch.

Things like pet pulling for example were put in with a switch to turn off or on.

Quote:
Just happened to be something that for whatever reason they didn't fix immediately before server dropped.
Because we have lives and we had no testing environment to ensure the formula was 100% prior.. I don't have the time to test every edge case, and that's why a live environment helps a lot. We were using the livelike EQEmulator formula before. P99 went through the same thing about a year into launch and no one complained. No difference here.
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  #6  
Old 01-16-2015, 12:53 PM
Pokesan Pokesan is offline
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It's two weeks after the server launched and there's already a staff created player power gap.

That's not a great start.
  #7  
Old 01-16-2015, 01:30 PM
Orruar Orruar is offline
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Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
It's two weeks after the server launched and there's already a staff created player power gap.

That's not a great start.
As opposed to P99 where everyone has an equal shot at Frapsquesting their way to raid suspensions and coh-duck-questing their way to loots? I embrace the "power gap".
  #8  
Old 01-16-2015, 01:11 PM
Daldaen Daldaen is offline
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Let's be honest.

This is Classic EQ with no Planes out. They removed DEs in Kith and all that loot.

It will be in this state for several more months.

As long as they fix EXP shortly anyone who cares will be 50, and ready to do planes or dragons or move into Kunark.

People are far too shortsighted. So what if they have a few 50s... They can farm some GEBs maybe... Okay? Then what. Can't sell it since no one has plat. They can farm hill Giants or Seafuries I suppose. Then get plat to... Buy nothing? Or tradeskill I guess.

Really it's not a big deal. Those neckbeard's will Neckbeard regardless.
  #9  
Old 01-16-2015, 02:07 PM
Ghordo Ghordo is offline
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Where can I find a step by step on how to install this on a windows.
  #10  
Old 01-16-2015, 03:37 PM
Mandalore93 Mandalore93 is offline
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In full disclosure, Orruar, I don't really play P99. I mostly stick around for the occasional good RNF thread and duke it out with Sirken in the ASOIAF thread. I've also criticized the staff here multiple times and have said they get away with a lot because they have a complete lack of competition in their niche space. I in fact *did* stay away from P99 for years because of the horror stories that I heard about it initially.

Not blaming you for the confusion in this thread though. A lot of my points are missing due to the split between this thread and the one on TAKP forums.

But basically, can you explain to me how this would look good to a random player whose slightly interested in the server? This is literally all I'm talking about. I don't care about the server to be honest. I have zero personal stake in it and I probably will get bored in about a week as what usually happens with me and EQ.

@Secrets: Feel like you're taking this far too seriously if you think I'm trying to get you to take sides. Strictly a small intellectual discourse for me.

@Ghordo: Busy today but PM me and I'll try to get you set up tomorrow!
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