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  #1  
Old 08-29-2011, 05:04 PM
Nirgon Nirgon is offline
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4 lvls item loot mebs, 8 lvls... Probs not the best idea.
  #2  
Old 08-29-2011, 07:35 PM
Muaar Muaar is offline
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Something like within 4 or 8 levels item loot and then ffa with coin-loot would be interesting. Probably easily exploitable by people bringing along lowbie friends to offload items to.
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Old 08-29-2011, 09:54 PM
Yukahwa Yukahwa is offline
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I think 4 levels at low levels with item loot is best. Allows lowbies to gang up and take out twinks.

8 levels means the twinks utterly squash lowbie opposition.. no item loot means they do that without even having to worry about the off chance of death.

The fix proposed by the big bosses that allow anyone out of range that heals a player become PVPable by those that are already pvping that player is a good fix and allows the level range to be tightened up without such drastic consequences.
Last edited by Yukahwa; 08-29-2011 at 10:06 PM..
  #4  
Old 08-30-2011, 01:03 AM
JayDee JayDee is offline
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if there is exp loss from pvp deaths, expect most people to be griefed off the server within first 2 months
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Old 08-30-2011, 02:04 AM
georgie georgie is offline
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Quote:
Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
if there is exp loss from pvp deaths, expect most people to be griefed off the server within first 2 months
if there's gonna be xp loss on pvp deaths, the exp shouldn't be as harsh as classic. or maybe make the xp loss at a certain level.
  #6  
Old 08-30-2011, 04:10 AM
Pudge Pudge is offline
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i think exp loss on death would have to be minimal. but that it should be greater at 50 and 60 than other levels.
  #7  
Old 08-30-2011, 06:52 AM
Mrcurtloco Mrcurtloco is offline
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pvp exp loss bad for corpse camping
pvp coin loot doesnt matter either way is fine
pvp item loot doesnt work, and for everyone that doesnt understand why the people from vztz are telling you this is because its been tested, more then once,... doesnt work pop cut in half or less eveytime.

YT is fine does nothing really bad for the server
Leaderboards promote exploiting and griefing, fine if you want it in im ok with that. Is it good for the server....no

server wide ooc this is really a moot point
it takes about 2.5 seconds for a gm to make a "serverwide ooc channel"
and have it defaulted on* when you start. if you dont like it turn it off and just use normal zone ooc, if you do keep it on.


oh yeah sup peoples!
  #8  
Old 08-30-2011, 08:44 AM
Rushmore Rushmore is offline
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Quote:
Originally Posted by Mrcurtloco [You must be logged in to view images. Log in or Register.]
pvp exp loss bad for corpse camping
pvp coin loot doesnt matter either way is fine
pvp item loot doesnt work, and for everyone that doesnt understand why the people from vztz are telling you this is because its been tested, more then once,... doesnt work pop cut in half or less eveytime.

YT is fine does nothing really bad for the server
Leaderboards promote exploiting and griefing, fine if you want it in im ok with that. Is it good for the server....no

server wide ooc this is really a moot point
it takes about 2.5 seconds for a gm to make a "serverwide ooc channel"
and have it defaulted on* when you start. if you dont like it turn it off and just use normal zone ooc, if you do keep it on.


oh yeah sup peoples!
forgot to mention training....

Make it illegal because just like Item loot it will cut the server pop by half or more
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  #9  
Old 08-30-2011, 09:25 AM
Mrcurtloco Mrcurtloco is offline
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Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
forgot to mention training....

Make it illegal because just like Item loot it will cut the server pop by half or more
yup little gnome sks always trainin poor swedes after they were guilded with em.

hershe squrtz!
Last edited by Mrcurtloco; 08-30-2011 at 09:30 AM..
  #10  
Old 08-30-2011, 06:19 PM
juicedsixfo juicedsixfo is offline
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I'd just like to vote "no" on PvP exp loss, especially if exp rate is set to classic.

If the exp rate had a boost, maybe.
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