#22
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Zekay 60 Torpor Shaman - <Guild> | |||
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#24
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Might be able to using a modification of the same tactic as it was killed with on live. sleeper still has to refresh its melee attack/deathtouch so it has a finite rate at which it can kill people. Have some dozens of epic clerics doing nothing but rezzing people and simply throw hundreds of players at it for hours. With enough clerics you can rez people faster than sleeper can kill them. Given the level 60 cap here most likely several sets of such players would be necessary (to prevent overmuch exp/level loss), and it's questionable whether the zone could support the necessary number of people. It'd be fun to try. Blue--with its huge plethora of level 60 characters--would've been the ideal place to try it, unfortunately that opportunity has passed.
Danth | ||
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#25
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3/4 warders are killable with 15 keyed players of the right class comp. Ventani is the only outlier and he is doable with 25? 5 keys drop per week (depending on which version of Sontalak is out in front of ToV) so assuming no earthquakes it could be awake within a couple of months if the keys are falling into the wrong hands. It only took about 6 months last time and that is when keys were being split between 2 guilds/alliances, to a degree.
But my guess is that the Kunark guild competition on green will either be more cordial than it was on blue or even a single dominant guild that has a more benevolent server image and the server ends up agreeing to leave the warders up. | ||
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#26
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Waking the Sleepers is a douch move by douchbags.
*just my 2 cents" | ||
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#27
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Limited sleeper time before the merge eh?
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#28
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#29
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#30
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