#21
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Also never played WoW but as I recall it the timing of events was really the main draw. While EQ wasn't the first it was by far the largest MMO of its time with a relatively massive player base dedicating countless hours of their life over several years.
Then in quick succession you had both EQ2 and WoW dropping in November of 2004. At that point given the massive multiplayer component and its importance in this style of gameplay players were left with a choice... 1) Stick to existing EQ but take a huge step back due to server attrition and lose a bunch of people you enjoy playing with. There was largely an expectation that all dev work would migrate to EQ2 and that EQ would be left to die. 2) Start fresh on EQ2 which didn't really seem to have anything new or exciting to draw players into it was basically viewed as a new expansion except you lose your characters and gear. 3) Try WoW which was a completely different scratch built MMO, it was built off the beloved warcraft franchise which most people that were into EQ enjoyed, and its more cartoonish look had even more mass appeal to less hardcore gamers or casuals. Sitting on the sidelines looking at your options WoW was a clear winner as it just had more mass appeal for a larger player base and from there the rest followed. I choose the uncommon option 4 of walking away from MMOs altogether for 20 years | ||
#22
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#23
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EQ was and remains an MMORPG, aspects of which you have described in your post. WoW dropped the RPG and is just an MMO - something which pretty much every other developer has adopted, to the detriment of the market imo. | |||
#24
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JoshStrifeHayes said it best in a recent video
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social media destroyed social media | |||
#25
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The best times on WoW were definitely with people met in the game who you got friendly with.
In the absence of that the game got progressively less fun. Emulated EQ is the same. | ||
#26
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Everyone shitting on WoW here has never raided at a high level. I'm talking bleeding edge progression raiding.
That's where the real fun is. Getting to max level is just an introduction to your class. | ||
Last edited by Toxigen; 03-27-2024 at 08:29 AM..
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#27
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Dunno how to organize ppl to get gud butt it takes a lot of effort and wows EZ mode seems to make ppl just not do it.
__________________
Apophis is closest to earth on 2029 April the 13th (a friday) lol
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#28
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I do not doubt that high end raiding in wow is harder than EQ in measurable ways, in terms of mechanics and opportunities for things to go wrong, but for whatever reason many people broadly perceive the game as being too hand-holdy and predictable.
EQ was criticized on release for being too much of a theme park compared to ultima online, but classic EQ1 is a massive sandbox by modern standards. I liked EQ2 well enough for a while cause I like everquest, but I had zero trouble totally bailing on my lvl 50 when the first expansion came out and going back to eq1. Make of that what you will! | ||
#29
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everquest is the only mmo to appear in my dreams
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#30
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I liked them both for what they were...but for Chob to say top end raiders would never make it in EQ yet EQ players could raid top end WoW is just completely backwards. Raided for 5+ years on P99 and killed every boss in WoW in top end progression guilds from Day 1 Vanilla through end of WotLK...the only "difficult" thing about P99 is the insane amount of man hours to compete. Its hard to imagine how some P99ers even tie their shoes in the morning. | |||
Last edited by Toxigen; 03-28-2024 at 09:17 AM..
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