#21
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I personally had never played on live, and was dragged to this server by some of my friends. The only MMO I had played previously was World of Warcraft.
It really didn't take me very long to get hooked on p99. I immediately appreciated that classes were not balanced, and teamwork was required to accomplish things. I quit playing WoW because there was no community left; dungeon finders and raid finders made it possible to log in, experience content, and never interact with everyone. So I hear, the Luclin expansion added in some features that surely increased quality of life, but to the detriment of the community. | ||
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#22
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People were still using ports to get around, as they were more convenient than waiting 15 minutes for a spire port, then wait for another 15 minutes in the nexus to get ported elsewhere. The bazaar AFK pissed off a lot of people, mainly those who liked to tunnelquest. You could still play the market and price gouge, but people liked to haggle. Community is what you make of it. I'm a friendly guy who likes to chat, i've had wall of text conversations and met tons of people on p99, but none of them were traders or porters, so i really don't get that "Luclin killed social interation" argument.
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Erydan 54 bard // Nizzam 36 necro // Liako 31 pally
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#23
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EC meh, many servers used NFP and GFay. Bazaar is almost no different. There may be a few more AFK people. But there are currently a huge number of AFKers in Tunnel. The arguments against Bazaar AFK traders, PoK books and instancing always seem to come down to the people disliking these changes due to other players no longer being forced to interact with them. Heaven forbid dudes sell stuff without having to deal with resellers and lowballers. Or dudes having the opportunity to travel easily themselves instead of insisting on inconveniencing another player to assist them in their traveling. Or not being able to permacamp a rare spawn and be able to prevent others from attaining that item. Player interaction isn't inhibited by these changes unless you choose to let it. No meaningful interaction ever occurs when I sell something or when I port someone. Sure sometimes I may be nice and give someone a good deal because they're new or super classic. But that guy will have forgotten our interaction the next day. You can still auction stuff off and get ports and set up pickup groups in static content. Or you can choose to use the more convenient features. I'm a proponent of more choice and more freedom. Ron Paul 2012.
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#25
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Apparently people form rock-solid friendships with people that port them. We must be doing something wrong [You must be logged in to view images. Log in or Register.]
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Erydan 54 bard // Nizzam 36 necro // Liako 31 pally
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#26
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How come people dont want to put Metal Gear Sold into p99? I like metal gear sold.
you can hide in boxes. that preditor camo ninja suit is awesome you can hide bodies in lockers Bunch a bosses. New snake, old snakes, and young snakes. I understand that the game cube version wasnt very good, but still all the otherswere. | ||
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#27
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Ya'll keep thinking social interaction has to be some sort of grand philosophical debate between two players or something
Just having to rely on someone else for a port or having to actually interact with players selling things made the world feel alive. You start taking stuff like that away and it just becomes a single player game that other people inhabit.
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hello i'm cucumbers
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#28
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I've heard people commenting on how AA 'trivialized' prior content, taking away from the classic zones and what EQ was. AA was one of the best systems I've seen in an mmo that gave the players something else to help progress their character. New raids/content with new gear innately 'trivializes' prior content. Perhaps the argument is that some people never wanted new content and just wanted to continue camping the same bosses/dungeons infinitely.
If they introduce custom content, I don't see how they would stay away from trivializing what already exists. Unless they add new zones with different mobs and the same loot table. What's the point? | ||
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#29
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The world is alive just as much with AFK traders as it is live traders. I'm not going to go solo Trakanon because of some AFK dudes in Bazaar. I still need 30 Neckbeards with sufficient Hot Pocket reserves to shit in a sock, stare at a wall and Batphone after 16 hours that a dragon has spawned that we must slay. I miss the classic days of known spawn times on mobs. Variance is the devil.
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#30
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It says something about the hermit-like population here when they consider social interaction via ports and EC trading to be some kind of benefit. I'd rather save myself 30 minutes of my time that I can later spend talking to an actual friend/family member. Not that I actually do that, as I just spend those 30 minutes looking at porn, but the point stands. Trading and porting is meaningful social interaction for those who don't know what meaningful social interaction is.
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