#21
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This is awesome. Nice work!
I see that there's a subreddit on upscaling old games: https://www.reddit.com/r/GameUpscale/ Psycher, you mentioned forcing anti-aliasing in EQ. How are you doing this? I find that the Nvidia control panel doesn't seem to work. | ||
Last edited by Jasonz; 11-06-2019 at 02:46 AM..
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#22
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Great work! Does this take more cpu power to run than the original textures?
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#23
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Quote:
Link to all 4 Karanas. | |||
#24
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Also did Runnyeye and the Gorge.
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#25
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Quote:
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#26
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Nice work. Would like to see lavastorm/sola/b and freeport and guk as this is where a lot of people will be spending the most time!
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#27
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Allow me to copy/paste all the links for easier use :
Psycher's YT tutorial East Commonlands Highpass Riverdaniel + Misty Halas The 4 Karanas Runnyeye and Gorge I created a shared folder on my google drive : https://drive.google.com/open?id=1LR...sMzq8e5yp9fqYH | ||
#28
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Truly awesome work! The revamped zones look great. Hope the upscale plague continues to spread over the old world, at least.
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#29
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this is great i gotta try thanks!
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#30
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Thanks for picking up the slack guys, I've been crazy busy. Looks like we're on track to actually complete this. Hopefully this weekend I can spend some time picking up where you all left off. And the textures will take up more ram but in reality it's nothing compared to modern games. I'll post my Nvidia settings to show how I got AA working when I get off work.
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60 Shaman - P1999 Graphical mods | ||
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