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  #21  
Old 05-05-2024, 10:37 AM
enjchanter enjchanter is offline
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Everyday warriors become more and more useless
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  #22  
Old 07-17-2024, 02:00 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]
He innately triples and flurries for 110 to 430 but doesn't innately dual wield. Torch makes him dual wield to get 6 attacks a combat round, so when hasted he starts cranking out ~7 attacks per second. He's a monster.
Charm pets (and most NPC's in general) should not be able to do dual wield attacks. It's so dumb.
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  #23  
Old 07-22-2024, 07:33 AM
Solist Solist is offline
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Wot.

It was common practice to put a 2h to remove dual wielding from NPC's in classic.

NPC's dual wielding, and doing so when charmed was always a thing.

Forcing dual wield was always a thing.
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  #24  
Old 07-22-2024, 08:57 AM
Duik Duik is offline
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Quote:
It was common practice to put a 2h to remove dual wielding from NPC's in classic.
I recall doing this with a static friends group in mid 2000. Defo a thing then.
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  #25  
Old 07-22-2024, 09:44 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
I recall doing this with a static friends group in mid 2000. Defo a thing then.
Also far more two handers were secondary slot equippable (for pets and npcs only, obv!) so your pet could offhand something like a bbc! Nice!
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  #26  
Old 07-24-2024, 03:55 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
It was common practice to put a 2h to remove dual wielding from NPC's in classic.

NPC's dual wielding, and doing so when charmed was always a thing. Forcing dual wield was always a thing.
You're not getting it. That SHOULDN'T be in the game. It's highly imbalanced and makes no sense whatsoever from an RPG perspective. You don't learn to suddenly dual wield just because someone puts the weapons in your hand, and nobody is ever going to change the weapons they are wielding because of some random opponent walking up to them and trying to hand them a shittier one.

There aren't many charmable MOBs that actually do 4 attacks per round on their own, but even among the ones available it should be turned off for balance purposes.

Also there IS something unclassic here on p99 about the mechanic - giving a MOB an offhand-only item, like a torch, should not cause it to dual-wield.
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  #27  
Old 07-24-2024, 07:03 PM
Duik Duik is offline
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Waa
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