Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 07-05-2010, 07:18 PM
Kyosho Kyosho is offline
Orc


Join Date: Jul 2010
Posts: 34
Default

Quote:
Originally Posted by Smoo [You must be logged in to view images. Log in or Register.]
Unless they have fixed it in the last week .. Dark elves are still spawning by the bridge with the guards.. lots of higher level mobs there... folks die upon zoning back in at early levels .. it's a bad bindpoint..
I can confirm that. I got so lost after dying at lvl 1 that I died a second time and then a third. I just deleted that character and started it over. Then, ran his ass to Freeport and got bound there (an enchanter, not KOS).
  #22  
Old 07-06-2010, 01:35 AM
Sidious Sidious is offline
Scrawny Gnoll


Join Date: Jun 2010
Posts: 22
Default

for the bonechip farming thing, the skeletons were linked in groups of 3, and anti-campish code existed where if you killed all 3, they would all respawn. They would all spawn together and path off in various directions, but if you mashed the pet attack target button it would rock all 3 fast while you made a huge pile of skele corpses to sift through for chips.
  #23  
Old 07-06-2010, 01:03 PM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
Posts: 939
Default

That makes sense, I remember them spawning in big waves like that
  #24  
Old 07-06-2010, 05:17 PM
Ozz Ozz is offline
Aviak


Join Date: May 2010
Posts: 96
Default

Quote:
Originally Posted by Sidious [You must be logged in to view images. Log in or Register.]
for the bonechip farming thing, the skeletons were linked in groups of 3, and anti-campish code existed where if you killed all 3, they would all respawn. They would all spawn together and path off in various directions, but if you mashed the pet attack target button it would rock all 3 fast while you made a huge pile of skele corpses to sift through for chips.
This is correct. And you could AE them as well and have them respawn over and over, and hit pet attack if your AE missed one.
  #25  
Old 07-07-2010, 12:41 AM
Wargazm Wargazm is offline
Scrawny Gnoll


Join Date: Mar 2010
Posts: 22
Default

go back to .40cal
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.