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#21
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I've seen NBG abused so many times in Live by greedy people who didn't really need the item they were after. Yeah you can always say 'oh if you abuse the system you'll get a bad rep' but what's the point really? Rolling for items is a 100% fair system that can't be abused, and if any item worth more than 1k drops you can sure as shit bet that I'll be rolling on it. That said, if the item is worth less than 1k or I'm playing with friends, NBG is fine by me. | |||
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#22
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![]() The only greed groups I've ever been in were Frenzied Ghoul / Ghoul Lord / Froglok King (only if mith 2 hander dropped), because automatically giving 10k items to one or two classes in a group discourages anyone else from joining.
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Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#23
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![]() Threads like this remind some of us old-time MMORPGers why we really shouldn't bother with this server/game with no built-in Need/Greed rolling system. This "I NEED that!!1" argument for an in-game item that can be sold by anybody in the group is just absurd. That FBSS that just dropped in our PuG can upgrade a heluva lot of my gear just as much as the melee that pull that self-righteous "I NEED that!!1" garbage. I'd say some selfish turd pulling the "Need" card would be much more likely to get a crappy reputation than the others in the group demanding that everybody roll for the valuable item that dropped.
Of course, as many above have said, in all-friend or guild groups NBG pretty much goes without saying. But I played more than enough years of EQ to see those "Need" kids get the FBSS by default, then be strangely "WTS FBSS 3K PP" in EC an hour later to never fall for that stuff again, and we all know lots of people on this server are 2-boxing with auction mules in EC all day and night long. | ||
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#25
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![]() I currently play a magician, my wife an enc, and I guarantee I will be "greeding" on items that if sold would exponentially change my gear set.
As others have said, what does "can equip" have to do with "need before greed" ? NBG (to me) is defined as - A player designed group mechanic to be used as a loot distribution tool. Conceptually when an item drops, players will identify whether or not they "need" it. In an NBG environment, whomever claims "need" will only be contested in a /random by whomever else claimed "need". The issue is everyone has a different definition of need. Just because a melee class can immediately equip and utilize a drop, do they necessarily need the item more than a class who cannot? Obviously the class who cannot equip the item can sell it, therefore benefiting from the drop. The benefit from the sale is absolutely incomparable to the supposed "necessity" the class who could equip the item claimed. If an FBSS drops and we agree it is worth 9,000pp. The 21%(right?) haste provided to whomever equips cannot be quantified in terms of usefulness to the purchase made from selling the item retail. With 9000pp I could easily deck myself out in master jewelcraft gear increasing mana pool/spell effectiveness, finish up buying costly spells... I don't need to go on. Taken from Miriam Webster - NEED - 1. A condition or situation in which something is required or wanted The definition of need is inherently contradictory. I believe we all agree the definition we consider when describing "NBG" is when something is required, not just wanted. | ||
Last edited by azeth; 07-08-2010 at 04:16 PM..
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#26
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![]() My favorite NBG abuse was the ol' "spare downgrade" trick. Sure you're a level 55 monk that's using a fighting baton in your primary... sure you are, but I'm still rolling for that jade mace. I actually remember seeing this happen regularly back in the day.
I actually used to keep some terrible gear around to mess with people like that. "Sweet, NBG! I need that IFS?" "Weren't you swinging a T-Staff earlier?" "Naw, been using this same weapon for a long time." Soandso inspects you, sees worn great staff, lulz ensue. Of course, karma guaranteed that I would never once win the roll after I pulled that prank. Proof that God has no sense of humor. I mainly liked greed groups because I tend to enjoy having at least one person who can cast a spell in my groups. Call me crazy. | ||
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#27
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![]() Quote:
Have seen people nbg on things like gcbs before and its ridiculous when 3k can buy a upgrade for most people in the group. It's not like any item is exceedingly rare enough to justify nbg in classic EQ, and if it is, it's usually nodrop.
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#28
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![]() Not going into argument here, but the attitude some posts show is the reason, certain classes got excluded from grouping in high-level dungeons like Sebilis, back on live. As a melee I wouldn't roll on mana items, even it might be worth 10k and I expect the same vice versa. It's frustrating if anything drops, one or two in group are desperately camping for weeks and someone wins who can't use and will sell it right away. If a particular camp doesn't have loot for your class, noone forces you to join. Simple as that.
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#29
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![]() Quote:
I don't think it's reasonable to expect people to group by class specific drops in this environment. Nor do I think drop-oriented-grouping is condusive to exping. | |||
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#30
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![]() Quote:
I can't believe it! [You must be logged in to view images. Log in or Register.]
__________________
Theophilus - Druid of the Earth Mother
Aarone - Paladin o' Brell "Tempus Fugit. Memento Mori." | |||
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