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#1
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Quote:
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#2
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i don't know how tracking PCs should effect the cap, and if the on/off for player track should be possible, but what do you think is more likely? the ranger hit track, saw zero mobs alive, and counted 80 players in the list, or the ranger hit track, saw zero mobs alive, then typed /who and saw "There are 84 players in SolB"?
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#3
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Honestly i think the most likely thing to happen was that he hit track and guesstimated 80+ toons on it and saw no mobs up because those 80+ toons had killed everything in his track range.
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#4
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From what I remember on live, it was area-based. You would see all mobs within range (based on your skill level).
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#5
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This shit has gotten real old. Given the incredibly slow patch cycle here it's just horrible to have so thoroughly boned Ranger tracking by implementing this grotesque misreading of that patchnote Ele dug up. Ranger tracking on p99 is nigh useless in zones like LoIO, which was simply not the case on live. Frustrating as hell.
[edit]Sorry for tone of the post, deleted the ugliest line, just a tad frustrated, lol.[/edit] | ||
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Last edited by kaev; 08-19-2013 at 04:57 PM..
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#6
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This relates to more of the how far should track reach, rather than what the window displays. It is post-Luclin though 9-19-2002.
http://web.archive.org/web/200310152...?threadid=9999 Quote:
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#7
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It is possible that the UI let Rangers sort tracking before Feb 21, 2001, should be easy for someone to dig up a SS showing this. The patch explicitly says the chat commands to sort track were added in 2001, but it is ambiguous if they existed before hand as buttons or not. Patch notes below...
------------------------------ February 21, 2001 3:00 am ------------------------------ *Patch Day* *Tracking* Tracking now works in full view for all classes that can use it, and sports a nifty scroll bar that allows players to see everything on the list. In addition, the /trackplayer setting is now saved to the eqclient.ini file. The following options have been put in for Rangers only: --- /tracksort --- /trackfilter */tracksort options beginning with R are reverse order | ||
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#8
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So it looks like the limit of 20 (due to no scroll bar) was removed about a month after Velious released. Hopefully we'll get rid of the (now, artificial) limit when Velious goes live here.
Yeah, I think there were always buttons for the sorting/filtering. Haven't found a screen shot of it yet though. | ||
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#9
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#10
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Was just on my ranger today and realized how it is working for rangers, to reiterate what Kaev said...
The way ranger track works now on p99: Track window shows 20 most recent spawns within the tracking range + unlimited player characters. Filtering by con, distance, reverse distance, etc will *only* filter the 20 most recent spawns. Even if you sort by distance and then re-track, you still only see the 20 most recent mobs sorted by distance. Should rangers be able to sort by '20 most recent mobs in range', '20 closest mobs', '20 furthest mobs in range', etc? | ||
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