Quote:
Originally Posted by heartbrand
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Shadowknights are an inferior class selection sorry pal. Everything they can do can be better achieved by a warrior. Their spells suck ass and will suck even more post resist fix when darkness will never land again, they have as their signature ability a classically working highly resisted hour long refresh harm touch that won't even dent someone's hp in velious, gimped two hand damage, and can't tank any bosses in pve in velious. Warriors get crits / cripples / mighty strike / defensive / precision, better dps / more hp / innate mr / more ac. SKs are basically worthless in endgame pve in velious because their dps blows and they can't tank bosses whereas at least paladins have a lot of utility and better snap aggro on p99 since disease cloud doesn't seem to have the level of aggro here it had on classic.
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Actually you're wrong about quite a few things... High end guilds used SK's to tank Tunare in Velious because a warrior even with BoC/SoD couldn't generate enough agro to keep her positioned well.. Sks (Since Tunare is perma rooted) would chain cast for 45secs to a 1min Agro spells(Ensuring they are at the top of the agro list) before engaging Tunare.. And a 1500 DR based HT is nothing to frown upon in velious...