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  #21  
Old 07-14-2010, 03:20 AM
mmiles8 mmiles8 is offline
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When I ported her over last night she checked the aqueducts and was threatening there as well.
  #22  
Old 07-14-2010, 05:15 AM
mitic mitic is offline
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Quote:
Originally Posted by gothmonk [You must be logged in to view images. Log in or Register.]
Hi, I am new to the server.. I was just trying to escape from Odus to try and get a bind in Qeynos and kill gnolls... but I am threateningly (KOS) to Erudin guards.

What can I kill to raise faction with them? Is this possible with the Warrens closed?

Thanks.
/who all druid [or wizard] 29 50
/tell random druid [or wizard]
win
  #23  
Old 07-14-2010, 05:36 AM
zeval31 zeval31 is offline
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eru necro is not kos to guards and erudin, neither is kos to the guards in qeynos.
I did it with my necro and was able to go across qeynos unscatthed.
  #24  
Old 07-14-2010, 11:03 AM
Ozz Ozz is offline
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Quote:
Originally Posted by Charms [You must be logged in to view images. Log in or Register.]
That shouldn't be with the Qeynos guards.

Necros are hated almost everywhere besides their starting city in almost every single case.
Yeah, I don't know if it was a guard or another NPC, but I was definately killed on the docks in qeynos the first time I ever left Odus.
  #25  
Old 04-11-2013, 10:03 AM
Faerie Blossom Faerie Blossom is offline
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Anyone know how heretic clerics fare in Erudin? :P
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  #26  
Old 04-11-2013, 07:43 PM
Ahris Ahris is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
This isn't even correct, the Erudites blew up Odus, not the Heretics.
Well actually the Heretics are Erudites.
The correct lore is that when it was discovered that some erudites had started to practice necromancy, they were branded heretics and banished from Erudin.

A war of powerful magic started between the two factions and it escalated to such enormous proportions that a big chunk of Odus was blown off into space where it crashed into Luclin, a tribe of Kerrans was on that chunk and the survivors became the ancestors of the Vah Shir.
The chunk also left a big hole on Odus, called 'The Hole'.

Both sides of the Erudites were shocked by what their war had caused and ended it. The heretics, who had almost been wiped out, fled into the mountains at first but started building a new city in secret, the city was built in The Hole and was named Paineel.

So the hole was caused by both the good and evil Erudites, the story also serves to demonstrate the superior magic abilities of the race as well as how they almost wiped themselves out because of it.
  #27  
Old 04-11-2013, 08:16 PM
Jenithia Jenithia is offline
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One of the guards little sisters best friend's cousins hairdresser baby mama , who you had relations with not long ago and never called her, saw you out with some skank blond halfling trollop who should just go on back to the shire and leave you fine young Erudite men alone.
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  #28  
Old 04-11-2013, 09:23 PM
SCB SCB is offline
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Quote:
Originally Posted by Vothsisx [You must be logged in to view images. Log in or Register.]
And the irony is that Erudite Cazic Thule Necromancers from the same city are dubious. I think that's the point being made here.
They're KOS to the high level roaming Pally, at least one guy in the tunnel after the teleport, and to almost everyone in Qeynos, though.

It's no easy run at low levels.
  #29  
Old 04-12-2013, 12:31 AM
Vladesch Vladesch is offline
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Quote:
Originally Posted by Reiker [You must be logged in to view images. Log in or Register.]
Pretty sure SKs and Necros both are supposed to be kos. I remember having to grind in Toxx as a necro until level 8 to get Gather Shadows.
I had an eru necro and I know I was dubious to the guards. Maybe certain npc's in erudin might be threatening but probably avoidable. (threatening is small aoe for agro)
  #30  
Old 04-12-2013, 12:53 AM
Kevynne Kevynne is offline
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In short, evil erudite a are just that.
Also. Cazicite clerics also KoS. Or at least, mine was.
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