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| View Poll Results: Do you want variance on teams 99? | |||
| Yes |
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28 | 58.33% |
| No |
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20 | 41.67% |
| Voters: 48. You may not vote on this poll | |||
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#21
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I'm more than willing to listen to other peoples opinions, I welcome it in fact. But I have yet to see a single compelling argument to how this would actually improve anything.
We already have a mechanic to deal with multiple guilds wanted contested content on R99: PVP. | ||
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#22
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People argue that variance won't help this but I disagree in the long run. I get that it will have no effect for the first couple of weeks. But why not try it out and see. Nothing to lose, Nizzar already said he will just recruit more people and make it even harder on the resistance. Lets see it. | |||
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#23
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Just try it Kergan, YOU DON'T KNOW WHAT WILL HAPPEN!! I like trying new things out ya know, I put my keys and wallet in a different spot each day so I have to spend 1hour every day looking for them, I mean sometimes I find it right next to me and other days it takes me hours to find!
I'm a big fan of trying different things, with already knowing the outcome will be either more difficult or the unknown! | ||
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#24
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#25
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Three things.
Has variance done anything to help blue? Didn't Nilbog post about how everyone on blue wants it removed because it sucks? Second, is there any evidence that every raid mob is wiped out within 3 hours? It's clear that didn't happen on the last reboot, but is there any proof that it happens on a regular basis, or is this just a case of people assuming since it can be done that it is? Third, why would you want to enable anything that would lead to Nihilum recruiting more? Isn't the main complaint on these forums that Nihilum controls too high a percentage of the high level population to leave any room for competition? | ||
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#26
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Spreading out the raid mobs throughout the week instead of it all being within 3 hours doesn't take a genius to understand why that is better. Yes Nihilum can bat phone better than any other guild but what about giving the players that are already playing a chance to get the mob when something spawns? I think some of the players in Nihilum would get fed up with doing all the work and having so many leaches. Right now it works because no one is putting in work. The guild would actually have to act like a real PvE raiding guild and step it up vs what it is now. | |||
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#27
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For example, why is "possible PVP" only listed on variance spawns? What exactly makes it impossible to PVP static contested spawns? Also, the numbers. 50 people log in and kill a mob on static. It is difficult to field that many if you're covering a 48 hour window. The only guild capable of being able to quickly get 25-30 people online right now is Nihilum. So you're essentially make sure that Nihilum is the only guild with the capabilities to consistently hit contested raid targets which defeats the entire purpose of what you're trying to accomplish with variance. Will the resistance occasionally have enough people around and be in the right place at the right time to drop a raid target? Sure. But I would say that chance is less than being able to bumrush a raid target on a timed respawn while Nihilum focuses on something else, or get enough people together occasionally to take a mob by force. It's not that I am ignoring or not hearing these arguments, I just don't agree with them. | |||
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#28
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#29
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And I'm willing to bet most of the senior Nihilum members have no problem with the leeches showing up to raid and blowing their DKP wads on crap these senior members had months ago, all the while banking DKP for Velious release. | |||
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#30
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Nihilum does not "blow" dkp. You get items for free, based on Nizzar's judgement as long as you have over 50dkp from my knowledge. So there is no subtraction, just adding and its all based on Nizzar, who he wants to give it to.
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