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#1
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Anyone can solo tranix with enough clicky toys. It's not exactly the most challenging of camps...
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#2
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Quote:
Quote:
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Last edited by Aaron; 11-25-2013 at 03:57 PM..
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#3
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Yaolin already won this round, shut 'er down.
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow. | ||
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#4
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meanwhile in sebilis....
hundreds of untouched frogs/mushrooms | ||
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#5
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Quote:
Ah-thank you. [You must be logged in to view images. Log in or Register.]
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow. | |||
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#6
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1. There is no twisting.
2. You're brilliant. 3. There is no twisting. 4. Think before you post nonsense.
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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#7
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I've found that hands camping warlord or warlord camping hands is a camp, mainly because of mob spawns and the close proximity.
Really though, who wants to camp a spot that has 4 mobs.... or a spot that has 10? I pretty much just base what camps off what happened on live/spots that can be sectioned up evenly. | ||
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Last edited by fishingme; 11-25-2013 at 05:08 PM..
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#9
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KC is like the one exception to the traditional "Camps" system, imo. Yeah, there ARE clear areas which people have labeled with names that are well known. The issue is that all of these areas and their pull routes overlap, so it becomes a shit show in a hurry.
When I'm in KC I more or less just pull whatever is up and unengaged, as do most others.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#10
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Rules basically say you have to be physically at the named spawn and be able to handle it in order to claim it.
Reality is quite different in KC. When it gets really crowded it seems there's not enough mobs to go around, so things get... chaotic. People all the time call multiple camps by having 2 different people in a group call different nameds off. Everyone does it. I dunno... if they can handle it you probably don't really want to move in on the spawn and wrest it from them by PnP or whatever... If you have a group just go to Sebilis, Chardok*, or something and have all the mobs to kill you can handle. *Chardok if no AE group going. Otherwise its too dangerous. | ||
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