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Old 12-09-2013, 01:59 PM
Retti_ Retti_ is offline
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Old 12-09-2013, 02:01 PM
Dullah Dullah is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Just curious - when variance lands, how do the lesser guilds such as Red Dawn and Azrael plan to field trackers in the game consistently enough to catch respawns, then subsequently batphone enough numbers at whatever time it pops to kill it?

Because as I see it, Nihilum is still the only guild that has the best chances at making that happen.

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Old 12-09-2013, 02:16 PM
Dullah Dullah is offline
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Spotting a mob with variance requires 1 person per mob. Not sure if srs or retarded
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Old 12-09-2013, 02:19 PM
Twainz Twainz is offline
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Bard,

Love the pictures.

Anyways, I don't need loot on my characters. The only item I could really care about is a Hiero cloak and a Insignia Protector on my wizard. The problem with Everquest is that a lot of characters are totally gear dependent. Nihilum fields 50 people 1 day a week to kill everything. If variance was enabled, just +-4 hours, other people would have a better chance at sniping things before Nihilum has a chance. Guilds like Red Dawn who clear planar trash would be more likely to snipe a dracoliche/CT/Innoruk because they are already there when it spawns. Azrael and Red Dawn would also have better chances to kill Trakanon, VS and Talendor because we have people in those zones all the time exping. Nihilum doesn't want this to happen because it will make it harder for them to keep everything on lockdown. Nihilum knows they will most likely get a lot of targets but I am willing to bet they would lose a couple each week. Throw variance on for a month trial. Prove me wrong. We will only know if we try it.
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Old 12-09-2013, 04:05 PM
Bardalicious Bardalicious is offline
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Originally Posted by Twainz [You must be logged in to view images. Log in or Register.]
Bard,
Love the pictures.
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Old 12-09-2013, 02:23 PM
heartbrand heartbrand is offline
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I think the argument is, that nihilum as evident by the three day spawns, has trouble fielding as large a force as they do for the one day repop plow day. They have many people with commitments who simply cannot log in at a moments notice. With variance they may have trouble fielding a force to compete with a guild that already has a lot of people on ready to go. Again, I'm not too concerned either way.
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Old 12-09-2013, 02:32 PM
heartbrand heartbrand is offline
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Elderan you talk a big game but you were missing for almost every major mass pvp battle we ever had due to real life obligations, so your comment about stasis is laughable.
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Old 12-09-2013, 02:45 PM
Elderan Elderan is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Elderan you talk a big game but you were missing for almost every major mass pvp battle we ever had due to real life obligations, so your comment about stasis is laughable.
I have been at every mass pvp battle.

Name one I have missed..
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Old 12-09-2013, 02:47 PM
Colgate Colgate is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
I have been at every mass pvp battle.

Name one I have missed..
lol?
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Old 12-09-2013, 11:00 PM
Supreme Supreme is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Elderan you talk a big game but you were missing for almost every major mass pvp battle we ever had due to real life obligations, so your comment about stasis is laughable.
Wait wait..are you actually trying to argue the point that he missed "major mass pvp due to real life"?

And somehow his priorities are?????
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