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#21
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What about if instead of mobs being on lets say a 168 hour repop make them on a 166 hour repop? Basically if something spawns at 7PM one week it'll spawn at 5PM the next week. I think the biggest stumbling block on any sort or patch day/simulated repop type thing is it isn't coded in. Basically staff would have to do it manually. Changing a spawn timer would seem like an easy way to accomplish the same basic thing. | |||
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#22
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![]() Someone brought up the idea of staggered spawns... This sounds a lot like that. Is that what you are talking about?
-Oppressor | ||
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#23
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Thanks man, - Oppressor | |||
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#24
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I don't really feel like pontificating regarding blue at the moment. I think shrinking the PvP level range is a good start. Aside from that and other ideas that have been shot down, I'm not sure what else can be done to help foster a better environment across the board here. Maybe people should recruit a different breed of people to this server instead of people who just want to make it to the top as quickly and effortlessly as possible. I don't know.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | |||
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#25
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![]() A question, for science:
Are any of the players opposed to a weekly or bi-monthly re-pop on Red? | ||
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#26
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#27
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BLUE TEXT.. With that said, this sounds like the direction this thread is evolving to. Let's get some input guys! Thanks Derubael!! - Oppressor | |||
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#28
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#29
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The neckbeards that have complete control will say no, anyone else including people who QUIT would say yes. I can already give you the results. | |||
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#30
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![]() Variance = Awful
Simulated Repop = Amazing
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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