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  #1  
Old 02-21-2014, 08:07 AM
Toehammer Toehammer is offline
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I like the idea of a permadeath server for some fun now and then. However, it becomes addicting and frustrating. I play Diablo 2 hardcore ladder each time a new season starts, and invariably, I ALWAYS end up dying to lag at like levels 80-90. It is just so dang annoying to die to lag... it makes the whole experience sorta pointless.
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Old 02-21-2014, 11:05 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Toehammer [You must be logged in to view images. Log in or Register.]
I like the idea of a permadeath server for some fun now and then. However, it becomes addicting and frustrating. I play Diablo 2 hardcore ladder each time a new season starts, and invariably, I ALWAYS end up dying to lag at like levels 80-90. It is just so dang annoying to die to lag... it makes the whole experience sorta pointless.
This is an aspect of Diablo II that Path of Exile hardcore mode has perfectly replicated!
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Old 02-21-2014, 11:08 AM
tristantio tristantio is offline
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Just do it like the classic Nintendo games, 3 lives and it's game over.

Would save from lag deaths but still limit total deaths.
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Old 02-21-2014, 12:07 PM
Lojik Lojik is offline
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I think this would work pretty well with a great XP modifier. I'm not sure 250% would be enough, because a lot of the very fast XP groups on this server have melee with some pretty good gear. If gear is going to rot all the time and dungeon grouping is gonna be as risky as it is, you're gonna see some undergeared peeps for sure. It would be interesting to see which classes would start to be more desired than on this server and what playstyles would emerge.
  #5  
Old 02-21-2014, 08:42 AM
Juhstin Juhstin is offline
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I'd still do it, it'd be fun.
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  #6  
Old 02-21-2014, 08:56 AM
Shinko Shinko is offline
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dt...
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  #7  
Old 02-21-2014, 10:09 AM
Clark Clark is offline
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I'd mess around on a permadeath server pvp. The one they did on live was pretty sweet.
  #8  
Old 02-21-2014, 03:08 PM
Millburn Millburn is offline
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  • 250% xp rate modifier
  • Every 10 levels are milestones, instead of de-leveling back to 1 you will de-level to the last milestone you've reached. This does not apply for level 60.
  • Corpse rots immediately upon death.
  • Bank stash stays untouched so you can stockpile stuff for after you die.
I would say one character per account but that's easily circumvented by the fact that accounts are free.
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  #9  
Old 02-21-2014, 03:09 PM
baalzy baalzy is offline
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Normal 3 hour rez timer on corpse. However, no timer pause just because you're logged out. Revive leaves you with your gear but level 1 again. The other rez's leave you 50%/90%/93%/96% of your total xp. Necros could only get an EE by sacrificing someone who managed to get to level 46, so they'd be ultra premium. If you don't get rezzed in time you're stuck at level 1 again with no unbanked gear. Skills are kept but capped per level.

Course, in a PvP environment people would band together enough to get raid geared, bank their gear and purposely delevel to 1 so they could grief people who are trying to advance. Eventually it will be 3 mouth breathing red-tards sitting around waiting for some poor sap to give the server a try and then grief them off it within 30 minutes.

Then they'll flood the blue boards with stupid recruitment posts and call everyone names the same way middle school boys do when they're trying to get a girl to like them, oblivious to the fact that it just makes them more detestable.
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  #10  
Old 02-21-2014, 03:50 PM
Nirgon Nirgon is offline
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Did you play the live discord server? Heh.
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