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#1
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![]() The stun from bash doesn't add aggro like a spell stun does. You can pretty well ignore it. In addition I think most of what you're seeing is the rather flaky (read: seemingly low) aggro from normal melee attacks. The change to sit aggro seems to have brought that other potential issue more into the limelight.
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#2
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![]() I was in MM today on my 60 mage, was in the hallway before Xicotl room. I popped a pet then sat to mem sword of runes and thats when every mob in every room near me regardless of closed doors or line of sight jumped me, nearly died and had to gate. Somethings up.
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Gguz <The Drift> 59 Revenant
----------------------------------------- Retired Blue toons: Thufwar <Divinity> --- 60 Arch Mage Scyleia <Divinity> --- 60 Oracle Gizxss <Divinity> --- 56 Monk Gregyn <Divinity> --- 51 Druid Kaldek <Divinity --- 48 Warrior Leerick <Divinity> --- EC Mule | ||
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#3
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Additionally, all of the green living mobs still agro me if I have invis down. Not sure if this is right or not. I know 2 years ago when Kunark first launched Lasna did not agro through the walls and I could just use rest the dead on undead mobs to get from Dhampyre to Lasnas room without catching any agro (not using the tunnel)
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#4
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didnt have this issue prior as I camp sol a quite often for gimblox rings and pendants. shits bad man.
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#5
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Gguz <The Drift> 59 Revenant
----------------------------------------- Retired Blue toons: Thufwar <Divinity> --- 60 Arch Mage Scyleia <Divinity> --- 60 Oracle Gizxss <Divinity> --- 56 Monk Gregyn <Divinity> --- 51 Druid Kaldek <Divinity --- 48 Warrior Leerick <Divinity> --- EC Mule | |||
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#6
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![]() Mistmoore (inside the castle) going completely ape shit sounds about right lol
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