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  #1  
Old 03-09-2014, 01:35 AM
Shaakglith12194 Shaakglith12194 is offline
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Quote:
Originally Posted by Squire [You must be logged in to view images. Log in or Register.]
You stated it was a quarter of a level per bat. It is not for an individual player, but spread across the group.
I never said it was for the individual player. I said "That's basically a quarter of a level per kill...". It's 24% spread amongst 6 players. I should have clarified instead of assuming people could do basic math and draw logical conclusions.
  #2  
Old 03-09-2014, 01:35 AM
Squire Squire is offline
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Quote:
Originally Posted by Shaakglith12194 [You must be logged in to view images. Log in or Register.]
I never said it was for the individual player. I said "That's basically a quarter of a level per kill...". It's 24% spread amongst 6 players. I should have clarified instead of assuming people could do basic math and draw logical conclusions.
Never again make that mistake on this forum.
  #3  
Old 03-09-2014, 01:51 AM
Obwin Obwin is offline
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Ok, now get on blue and do the same thing and see if ratio is same or different as you add players to group. If no group exp bonus exists blue should be exactly half of red results, if more than half there is a group exp bonus here.
  #4  
Old 03-09-2014, 02:15 AM
VincentVolaju VincentVolaju is offline
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Quote:
Originally Posted by Obwin [You must be logged in to view images. Log in or Register.]
Ok, now get on blue and do the same thing and see if ratio is same or different as you add players to group. If no group exp bonus exists blue should be exactly half of red results, if more than half there is a group exp bonus here.
QFT. Though the people who made the group earlier are offline now, so if someone else wants to try that, then that would be thanks.
  #5  
Old 03-09-2014, 02:23 AM
Bazia Bazia is offline
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The staff woulda said something about this.

Debunked

Nice troll though.
  #6  
Old 03-09-2014, 02:38 AM
Rec Rec is offline
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It made someone start level 1 characters, it's all part of the master plan
  #7  
Old 03-09-2014, 02:49 AM
Squire Squire is offline
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Quote:
Originally Posted by Rec [You must be logged in to view images. Log in or Register.]
It made someone start level 1 characters, it's all part of the master plan
gfay hasn't been that crowded in months.
  #8  
Old 03-09-2014, 03:35 AM
Forum Warrior Forum Warrior is offline
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Quote:
Originally Posted by Squire [You must be logged in to view images. Log in or Register.]
gfay hasn't been that crowded in a year or more.
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  #9  
Old 03-09-2014, 03:56 AM
quido quido is offline
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Quote:
Originally Posted by Squire [You must be logged in to view images. Log in or Register.]
Some guildies and I just tested this...

As a solo level 1 wood elf warrior killing a bat gives you 10% EXP.

With 2 level 1 warriors, a bat gives you 8% EXP.

With 3 level 1 warriors, a bat gives you 7% EXP.

With 4 level 1 warriors, a bat gives you 5% EXP.

With 6 level 1 warriors, a bat gives 4% EXP.

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Seems like pretty solid proof of a group exp bonus imo if this is real. If there was none wouldn't the duo get 5% each?
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  #10  
Old 03-09-2014, 09:09 AM
Tecmos Deception Tecmos Deception is offline
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Isn't there a reverse-scaling XP bonus from 1-50? And a cap on xp per kill of 10%?

You can't use a level 1 wood elf warrior killing a level 1 mob in a newbie zone (maybe higher ZEM than 75, not sure) as a base.
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