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  #21  
Old 06-28-2014, 08:55 AM
Bboboo Bboboo is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
I'm pretty sure the shitty ass computers and connections most people had on live is what really made AE groups impossible, though.
Isn't this the same reason for Bard AoE Kiting?
  #22  
Old 06-28-2014, 08:58 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Bboboo [You must be logged in to view images. Log in or Register.]
Isn't this the same reason for Bard AoE Kiting?
tbh, I don't even remember bards using PBAoE kiting to level on live.


The bards I knew did something called "Swarm kiting" which involved charming mobs in a pack of other mobs that would social onto the charmed mob and beat it down to low health in 1 second. The bard would just break charm with gazughi ring before mob died and charm a new one, repeating this until all the mobs were low enough health that he could finish them with an AE.

It was pretty baller, but I remember if you stared into your "Swarm" for too long your computer would usually lag out so bad that you'd get facefucked.
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-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #23  
Old 06-28-2014, 08:59 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
Actually as soon as you got the res, it'd all fall apart because everything out of range would reset due to lazy aggro.
...whaaat? The cleric heals the ench. Clr now has secondary aggro. Enc takes rez box and clears it. Now he's factioned and cleared so he can do whatever the fuck he wants. It's the exact same as the feigners, but without feign. Shaman are as good as anyone else really for pulling if they have a rez box. Furthermore, assiduous vision would provide a way to pet attack if the change you're suggesting with pets even went in.
  #24  
Old 06-28-2014, 09:00 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
I'd love to see a monk do this.
sure, here's a video.

https://www.youtube.com/watch?v=2K86io8r5G0

Aalpha's pull is about the best monk pull I've seen.
  #25  
Old 06-28-2014, 09:07 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
...whaaat? The cleric heals the ench. Clr now has secondary aggro. Enc takes rez box and clears it. Now he's factioned and cleared so he can do whatever the fuck he wants. It's the exact same as the feigners, but without feign. Shaman are as good as anyone else really for pulling if they have a rez box. Furthermore, assiduous vision would provide a way to pet attack if the change you're suggesting with pets even went in.
On live, if you went a certain distance from mobs they would stop actively pursuing you until you came back into that certain distance. Not sure p99 has that function or if it ever will; not exactly sure when it was added on live. I want to say it was added in Kunark, though.

I also don't know that Chardok is necessarily a big enough zone for that to happen though. Usually, with a snared mob/sow on, it took like 3-4 minutes of running before a mob would stop pursuing. As soon as you came back within that range though, it would start the chase all over again.
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #26  
Old 06-28-2014, 09:10 AM
Ikonoclastia Ikonoclastia is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
...whaaat? The cleric heals the ench. Clr now has secondary aggro. Enc takes rez box and clears it. Now he's factioned and cleared so he can do whatever the fuck he wants. It's the exact same as the feigners, but without feign. Shaman are as good as anyone else really for pulling if they have a rez box. Furthermore, assiduous vision would provide a way to pet attack if the change you're suggesting with pets even went in.
Yeah except if you were on live the cleric would get aggro but the mobs being outside of lazy aggro range would add the cleric to the hate list and only pursue if the cleric got into lazy aggro range.

The same thing goes for the vid. It only works because mobs pursue no matter how far you are from them on P1999.

And there were no changes "put in" they were always in from day 1 of kunark.
  #27  
Old 06-28-2014, 09:10 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
On live, if you went a certain distance from mobs they would stop actively pursuing you until you came back into that certain distance. Not sure p99 has that function or if it ever will; not exactly sure when it was added on live. I want to say it was added in Kunark, though.

I also don't know that Chardok is necessarily a big enough zone for that to happen though. Usually, with a snared mob/sow on, it took like 3-4 minutes of running before a mob would stop pursuing. As soon as you came back within that range though, it would start the chase all over again.
I recall this as well. They also were super shitty about pathing back to their spawn after they were unaggroed so shit would just be standing in random spots in outdoor zones sometimes :P
  #28  
Old 06-28-2014, 09:12 AM
Ikonoclastia Ikonoclastia is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
On live, if you went a certain distance from mobs they would stop actively pursuing you until you came back into that certain distance. Not sure p99 has that function or if it ever will; not exactly sure when it was added on live. I want to say it was added in Kunark, though.

I also don't know that Chardok is necessarily a big enough zone for that to happen though. Usually, with a snared mob/sow on, it took like 3-4 minutes of running before a mob would stop pursuing. As soon as you came back within that range though, it would start the chase all over again.
Can't say how far it extended but you could definitely single pull Overking with pacify and root using the no chase code. We did it and there's plenty of in era posts about doing it to show that it was done often.
  #29  
Old 06-28-2014, 09:14 AM
sulpher01 sulpher01 is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
tbh, I don't even remember bards using PBAoE kiting to level on live.


The bards I knew did something called "Swarm kiting" which involved charming mobs in a pack of other mobs that would social onto the charmed mob and beat it down to low health in 1 second. The bard would just break charm with gazughi ring before mob died and charm a new one, repeating this until all the mobs were low enough health that he could finish them with an AE.

It was pretty baller, but I remember if you stared into your "Swarm" for too long your computer would usually lag out so bad that you'd get facefucked.
God I miss this... could pull every spider in velks and do this all day. [You must be logged in to view images. Log in or Register.]
  #30  
Old 06-28-2014, 09:17 AM
sulpher01 sulpher01 is offline
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Thing is, we had to deal with the leashing problem in fungus grove and it never stopped the AE groups... just slows down the pulling.
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