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#21
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#22
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The bards I knew did something called "Swarm kiting" which involved charming mobs in a pack of other mobs that would social onto the charmed mob and beat it down to low health in 1 second. The bard would just break charm with gazughi ring before mob died and charm a new one, repeating this until all the mobs were low enough health that he could finish them with an AE. It was pretty baller, but I remember if you stared into your "Swarm" for too long your computer would usually lag out so bad that you'd get facefucked.
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-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#23
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#24
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https://www.youtube.com/watch?v=2K86io8r5G0 Aalpha's pull is about the best monk pull I've seen. | |||
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#25
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I also don't know that Chardok is necessarily a big enough zone for that to happen though. Usually, with a snared mob/sow on, it took like 3-4 minutes of running before a mob would stop pursuing. As soon as you came back within that range though, it would start the chase all over again.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | |||
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#26
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The same thing goes for the vid. It only works because mobs pursue no matter how far you are from them on P1999. And there were no changes "put in" they were always in from day 1 of kunark. | |||
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#27
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#28
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#29
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#30
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Thing is, we had to deal with the leashing problem in fungus grove and it never stopped the AE groups... just slows down the pulling.
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