#22
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So the argument is keep it how it is so Nihilium or the next top guild can keep server dominance or put in variance that will give another guild(s) a slightly better chance to grab a high end raid target?
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#23
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variance = even playing field, lots more pvp, lots more population, lots more casual players 300-600 pop
no variance = stale server. no pvp. 1 dominant zerg guild. shitty server. 50-150 pop | ||
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#24
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variance or simulated repops which is it you want? imo variance is retarded and only makes things worse
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#25
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gr8 thread I see this one going places 4 sure
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#26
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would love to schedule a raid a day in advance expecting a boring hate clear, we port up and inny is up!
would make people come to raids even when they dont need stuff from the general trash, because there is a chance for a variance pop. would get so much + pop for variance on the server! | ||
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#28
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Quote:
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#29
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variance made blue 100 times worse, why do you think it would work here?
people still arent going to log on, this is just false hope and pity | ||
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#30
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Quote:
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