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  #21  
Old 07-11-2014, 08:23 AM
radda radda is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
There's only 2 classes in the game right now that "need" their epic: cleric and rogue.
you had me untill this..
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  #22  
Old 07-11-2014, 08:35 AM
Erydan Ouragan Erydan Ouragan is offline
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Originally Posted by Tiggles [You must be logged in to view images. Log in or Register.]
If you can't get your epic then you don't need your epic.

An Epic is a luxury not a right especially something terrible like the necro epic that gets replaced 30 days into velious and is pretty useless in Kunark anyways.

The fact is if you are casual trash an epic won't make you any better, you'll still sit in KC/Seb and still be terrible.
Tiggles confirmed bad. You clearly don't know what you're talking about. Let's look at the necro epic:

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 34
DMG: 22
STR: +5 STA: +10 CHA: +5 INT: +20 HP: +20 MANA: +80
SV FIRE: +5 SV DISEASE: +15 SV COLD: +5 SV MAGIC: +10 SV POISON: +15
Effect: Torment of Shadows (Must Equip, Casting Time: 9.0) at Level 50
WT: 5.0 Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS

What is Torment of Shadows?:

1 : Decrease Hitpoints by 75 per tick
2 : Decrease Movement Speed by 11% (L1) to 65% (L55)

According to my superior min/max theorycrafting abilities, i determined that having your epic as a necro improves your DPS by 0.549% while providing a extremely useful and unique ability that no other class in the game can provide: snare.

This is obviously a game-changer and once again, it shows how TMO is destroying p99 by holding on key pieces for vital epics such as this one.

#wipeitclean2014, etc etc.
  #23  
Old 07-11-2014, 09:05 AM
Ryndar Ryndar is offline
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Quote:
Originally Posted by Taralia [You must be logged in to view images. Log in or Register.]
Thoughts on 2 things
#1 if wanting into R class, must get VP Requires Trak Tooth Requires farming it = 2 months of waiting for your turn
#2 Specfic mobs Naggy/Inny/Ct/Trak etc drop key items how do yall feel 500k for Slimeblood 350k for trak guts to Guild banks or personal people that pay for what? sits in bank? buys them what?

Plat Sales? maybe? dunno just a bit upset takes 1 year or 700k to get epic....but 50k for Rogues / Clerics....
Who the fuck pays more than 25k for a rogue epic?
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  #24  
Old 07-11-2014, 09:07 AM
Erydan Ouragan Erydan Ouragan is offline
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Quote:
Originally Posted by radda [You must be logged in to view images. Log in or Register.]
you had me untill this..
Thanks for your informative and astute retort.

Bard epic: Proc is a nice buff, 10% more haste that best haste song. Singing modifier: worthless. You... pump more mana with the level 32 song during downtime. Wow. If you want to provide the best stat buffs you switch instruments while meleeing anyways (which have a much better modifier), because bard melee is complete shit.

Druid epic: It's a dot, too bad druids don't have dots and need their epic to provide one.

Enchanter epic: Nice haste buff, too bad enchanters don't have haste spells i guess.

Magician epic: The epic pet is the only pet mages have, so they obviously have to get it.

Necromancer epic: A dot that snares (or a snare that dots, depending on your perspective). This is madness, as necromancers don't have any spells that even remotely look like a snare or a dot.

Monk epic: You need that haste clicky because when you're grouped, enchanters and shamans don't cast their haste spells on you.

Ranger: This one is actually good. 50% slow proc on earthcaller and best weapons available.

Shaman epic: As shamans don't have dots, they need their epic, of course.

Wizard epic: Wizards don't get self-rune spells, wiz epic clearly needed.

Warrior epic: Since the warrior epic is the only weapon in the game with an agro proc, they clearly need it.

Paladin epic: Damage and short stun proc. Paladins need their epic because they don't have stun spells that can do damage.

SK epic: A proc dot that drains hp per tick. I don't even.

So this leaves us with:

Rogue epic: Best main-hand in the game. Pure damage class, focused on doing damage, with a side of damage and a glass of damage? For 30-35k, i'll go with yes, unless there's 15/25 piercing weapons i'm not aware of in the game right now?

Cleric epic: From a grouping perspective, you don't need your epic. From a raiding perspective, you can't live without it.

Conclusion: I'm right.
  #25  
Old 07-11-2014, 09:09 AM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Replies to your thoughts:

1) what
2) what
Spot on

What the fuck is this??
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  #26  
Old 07-11-2014, 09:15 AM
thieros thieros is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Thanks for your informative and astute retort.

Bard epic: Proc is a nice buff, 10% more haste that best haste song. Singing modifier: worthless. You... pump more mana with the level 32 song during downtime. Wow. If you want to provide the best stat buffs you switch instruments while meleeing anyways (which have a much better modifier), because bard melee is complete shit.

Druid epic: It's a dot, too bad druids don't have dots and need their epic to provide one.

Enchanter epic: Nice haste buff, too bad enchanters don't have haste spells i guess.

Magician epic: The epic pet is the only pet mages have, so they obviously have to get it.

Necromancer epic: A dot that snares (or a snare that dots, depending on your perspective). This is madness, as necromancers don't have any spells that even remotely look like a snare or a dot.

Monk epic: You need that haste clicky because when you're grouped, enchanters and shamans don't cast their haste spells on you.

Ranger: This one is actually good. 50% slow proc on earthcaller and best weapons available.

Shaman epic: As shamans don't have dots, they need their epic, of course.

Wizard epic: Wizards don't get self-rune spells, wiz epic clearly needed.

Warrior epic: Since the warrior epic is the only weapon in the game with an agro proc, they clearly need it.

Paladin epic: Damage and short stun proc. Paladins need their epic because they don't have stun spells that can do damage.

SK epic: A proc dot that drains hp per tick. I don't even.

So this leaves us with:

Rogue epic: Best main-hand in the game. Pure damage class, focused on doing damage, with a side of damage and a glass of damage? For 30-35k, i'll go with yes, unless there's 15/25 piercing weapons i'm not aware of in the game right now?

Cleric epic: From a grouping perspective, you don't need your epic. From a raiding perspective, you can't live without it.

Conclusion: I'm right.
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  #27  
Old 07-11-2014, 09:23 AM
Frogie305 Frogie305 is offline
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Shissar Deathspeaker Staff ..

MAGIC ITEM NO DROP
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 43
DMG: 19
INT: +20 HP: +25 MANA: +85
Effect: Soul Well (Must Equip, Casting Time: 13.5) at Level 50
WT: 7.9 Size: LARGE
Class: NEC
Race: ALL

Better than epic...
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  #28  
Old 07-11-2014, 09:53 AM
Tasslehofp99 Tasslehofp99 is offline
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Druid epic is also a snare.
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  #29  
Old 07-11-2014, 10:00 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Bruno [You must be logged in to view images. Log in or Register.]
I think everyone that creates a necro should be entitled to a free mq as well, even if they aren't level 60 or in any relevant raiding guild.
+1. Everyone got their epics with only a month of minimal effort on live right? WHY NOT CLASSIC HERE?!
  #30  
Old 07-11-2014, 10:10 AM
Heebo Heebo is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Thanks for your informative and astute retort.

Bard epic: Proc is a nice buff, 10% more haste that best haste song. Singing modifier: worthless. You... pump more mana with the level 32 song during downtime. Wow. If you want to provide the best stat buffs you switch instruments while meleeing anyways (which have a much better modifier), because bard melee is complete shit.

Druid epic: It's a dot, too bad druids don't have dots and need their epic to provide one.

Enchanter epic: Nice haste buff, too bad enchanters don't have haste spells i guess.

Magician epic: The epic pet is the only pet mages have, so they obviously have to get it.

Necromancer epic: A dot that snares (or a snare that dots, depending on your perspective). This is madness, as necromancers don't have any spells that even remotely look like a snare or a dot.

Monk epic: You need that haste clicky because when you're grouped, enchanters and shamans don't cast their haste spells on you.

Ranger: This one is actually good. 50% slow proc on earthcaller and best weapons available.

Shaman epic: As shamans don't have dots, they need their epic, of course.

Wizard epic: Wizards don't get self-rune spells, wiz epic clearly needed.

Warrior epic: Since the warrior epic is the only weapon in the game with an agro proc, they clearly need it.

Paladin epic: Damage and short stun proc. Paladins need their epic because they don't have stun spells that can do damage.

SK epic: A proc dot that drains hp per tick. I don't even.

So this leaves us with:

Rogue epic: Best main-hand in the game. Pure damage class, focused on doing damage, with a side of damage and a glass of damage? For 30-35k, i'll go with yes, unless there's 15/25 piercing weapons i'm not aware of in the game right now?

Cleric epic: From a grouping perspective, you don't need your epic. From a raiding perspective, you can't live without it.

Conclusion: I'm right.
Wow ur dum
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