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Old 08-06-2014, 09:21 AM
Rhambuk Rhambuk is offline
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Originally Posted by drelk001 [You must be logged in to view images. Log in or Register.]
I officially have a new fear. P99 (IIRC) was supposed to be classic, then Kunark released and Velious is underway... in a few years and all the raid guilds have full raid gear and stuff, will Luclin be released? if you do that please make a new PVE server that locks at velious... I would have to cry if Luclin was released. please tell me that wont happen.
ill play until luclin is released, then i will delete all of my characters and never look at p99 again.
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Old 08-06-2014, 11:37 AM
Bill Tetley Bill Tetley is offline
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Why worry about something that isn't even remotely close to happening yet? Velious hasn't even been released... We've been playing Kunark for like 4 years now. You're worrying about something that wouldn't even come up till like 2018... will you be playing here still in 4 years? Will this server even exist? Will you even be alive?! Don't worry so much!
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Old 08-06-2014, 12:11 PM
Tewaz Tewaz is offline
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Luclin da best.
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Old 09-09-2014, 05:20 AM
holsteinrx7 holsteinrx7 is offline
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when they need to release luclin to keep that server alive, they should have anothe classic server open up. id pitch in for it. and so would you.
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Old 09-09-2014, 09:19 AM
Byrjun Byrjun is offline
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Originally Posted by drelk001 [You must be logged in to view images. Log in or Register.]
I officially have a new fear. P99 (IIRC) was supposed to be classic, then Kunark released and Velious is underway...
P99 was never meant to stop at classic/vanilla, there were devs casually working on Kunark/Velious stuff at release. It was always intended to go to Velious.

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Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
we are all perfectly happy with pre luclin eq yay!
I liked Luclin and PoP...

There's been talk for quite awhile of doing custom content past Velious. Planes of Power was actually supposed to be after Velious, so I could see them getting rid of Knowledge/Tranquility and connecting those planes to the world. This will probably be done on a new server though, I think the current server is supposed to just stop at Velious.

I really enjoyed the first set of SOE progression servers, even though a lot of people hated the 1 month lockouts between expansions. They were never really meant to be for casual players, it was a way to challenge raid guilds through classic content. Even though a ton of mechanics were changed to make the game much easier than P99 is now, 1 month doesn't give you very long to farm gear. I was one of the best geared players in my guild and I didn't upgrade my Velious shawl until Plane of Time, and I never upgraded my Vulak ring even though I quit mid-GoD. If you took out all the hot zone and out-of-era loot (I was using 3 items from one triggered raid mob in Dreadlands that probably shouldn't have been in the game) you have a raid guild trying to progress in mostly rags which adds a lot of challenge. So, I'd like to see something like that for the 2nd server, although 1 month lockouts probably wouldn't be very popular.
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  #6  
Old 09-09-2014, 10:21 AM
scythic scythic is offline
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I enjoyed Luclin and PoP greatly. The raiding was fun and rewarding. (Although I enjoy NToV loot and Velious style armor questing more.)

I think Sony made some serious missteps with Luclin though. The whole moon thing in general is just a bad idea. We didn't need Vah Shir, we already had Kerran. (And there were Kerran Monks to boot!) I found I cared about pre-Luclin raiding and story but when Luclin hit I was like "Snakes and Cats on the moon and Krishna is the final boss?!" This does not resemble EverQuest as I know it.

What saved the expansion for me were the AA's. They let me work on my character outside of the raid hours and this was a lot of fun. Plus it actually let me put that raid gear to use rather than the "Raid to get gear to raid better" mentality.

What should happen 3 years down the road after Velious? I say fuck Luclin. The devs should develop original, lore-friendly mini-expansions (a few zones at a time) that honors the previous 3 without rendering them obsolete and jumping the shark and sending us to the moon. There is plenty of untapped real estate in the old world to work with.
And if some AA's make it into the game, that'd be great. I play a Ranger after all.
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Old 09-09-2014, 10:37 AM
Byrjun Byrjun is offline
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Originally Posted by scythic [You must be logged in to view images. Log in or Register.]
"Snakes and Cats on the moon and Krishna is the final boss?!" This does not resemble EverQuest as I know it.
Shissar at the very least were in the lore from the beginning, and Ssra Temple felt just like any other classic raid dungeon, just with slightly more advanced (ie. fun) raid mechanics and some questionable loot (does everything need to drop PAL/SHD weapons?). The whole storyline of the Shissar being banished to the moon and even the bit about the Combine under Seru fleeing there had been part of the lore since Vanilla/Kunark so it was going to happen eventually. I had bigger issues with the random alien invasion (GoD/OoW).

Anyways, Ssra Temple was one of the best EQ experiences, and the Emperor fight was badass.
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Last edited by Byrjun; 09-09-2014 at 10:40 AM..
  #8  
Old 09-09-2014, 11:23 AM
Rangerdown Rangerdown is offline
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Quote:
Originally Posted by scythic [You must be logged in to view images. Log in or Register.]
And if some AA's make it into the game, that'd be great. I play a Ranger after all.
Critical forage AAs dont come till way later iirc. :-P

Best thing ranger gets in luclin is fast cast snare. Luclin ranger AAs make me want to strangle kittens and punch puppys.
  #9  
Old 09-09-2014, 11:34 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Rangerdown [You must be logged in to view images. Log in or Register.]
Critical forage AAs dont come till way later iirc. :-P

Best thing ranger gets in luclin is fast cast snare. Luclin ranger AAs make me want to strangle kittens and punch puppys.
They got Archery Mastery, Endless Quiver, MGB and Innate Camo.

The one thing they didn't get until PoP was Entrap, the fast cast snare.

AAs in Luclin and PoP balanced the game hugely. Really Luclin was a great start but PoP really got it damn near perfect.
  #10  
Old 09-09-2014, 02:40 PM
Rangerdown Rangerdown is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
They got Archery Mastery, Endless Quiver, MGB and Innate Camo.

The one thing they didn't get until PoP was Entrap, the fast cast snare.

AAs in Luclin and PoP balanced the game hugely. Really Luclin was a great start but PoP really got it damn near perfect.
Fast cast snare i was referring to was tangling weeds (spell). Archery mastery and endless quiver are exactly what im talking about. Awful. Just awful.
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