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#21
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There's always more than can be done to help beta test for it, if that floats your boat. If they shut down blue/red for a week they'd have a lot more people logging in to the beta to help. That's what I'd do, and in the long term everyone benefits.
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#23
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XP penalties are CLASSIC no arguement there. Having them for 4 years is not Classic. Just sayin | |||
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#24
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Velious is holding up the hybrid pen patch. It would of probably been best to subtract Velious from the classic timeline and release patches as per the timeline. Meaning that Hybrid penalties would of been done away with 2 years ago. Also, any Velious related items/mob nerfs would be on their on timeline.
Velious is a lot of work and I get that but it shouldn't hold up other stuff in the game. Especially hybrid penalties.
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#25
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#26
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Maybe, but this has no "classic" result seeing how few actually roll/play hybrids here. To say that is classic is not classic, since the result here is far from classic. Maybe the mechanic is correct, but the outcome is far from accurate making it not classic. I program and script, and I know that sometimes you need to get your head out of the numbers and just look at the results.
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#27
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#28
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BUT WHERE DO YOU DRAW THE LINE
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#29
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Bards kite whole zones cuz it's impossible to get group and then you have flame wars on that too..... What line are you speaking of? | |||
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#30
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Devs are well aware of this issue and understand it completely. If you don't like their decision, make your own server.
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