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  #1  
Old 10-21-2014, 03:07 PM
Haynar Haynar is offline
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Beta had damage reduction for pvp moved to a different model for the AC calcs.

Is miss rate totally messed up? Or is it mainly hitting max too much?

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  #2  
Old 10-21-2014, 03:39 PM
Crazycloud Crazycloud is offline
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Haynar,

I'm a OG PVPer from live. The hit rate and hitting for max is both messed up.

I'm a paladin. I can have rogues take me from 100% to 40% within seconds getting hit for max hits with no misses.

On live i was a ranger I would run to a corner wall turn my back against it and have rogues hit me and have my DS do eat them alive. If i would try that here I would die duo to how glitchy max hits are and no misses.
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  #3  
Old 10-27-2014, 09:00 AM
pingpong pingpong is offline
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Haynar thanks for your contributions. Don't we need some evidence besides just memory and hearsay before changes are made on this server?
Last edited by pingpong; 10-28-2014 at 02:14 PM.. Reason: typo
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  #4  
Old 11-01-2014, 11:54 AM
Bazia Bazia is offline
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the melee buff wasnt hearsay I played a melee on this server during classic when the melee buff was implemented I did increased damage in PVP and had a largely increased hit rate
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  #5  
Old 11-01-2014, 03:06 PM
Technique Technique is offline
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Aside from the custom channeling code, what "melee buff" is actually in place on this server?

If a "melee buff" exists it'd have to be Null's doing, so let's see a quote from him stating that such a thing was ever implemented. Otherwise you're just imagining it.
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  #6  
Old 11-01-2014, 04:12 PM
Nirgon Nirgon is offline
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If we get those pve channeling adjustments in I think the custom code on top of it will become a bit much

Kick (55+ war or not) should have a bit more interrupt or push associated however it is decided to do that
Last edited by Nirgon; 11-03-2014 at 12:01 AM..
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  #7  
Old 11-01-2014, 05:16 PM
Buhbuh Buhbuh is offline
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I think max hits happen fairly often here, although we're all max geared toons with over 1200 atk power buffed (was nowhere near that on live at this time. Had shit gear).

With primal your accuracy was insanely high and in high damage most of the time.

Hit rate and melee box seem moderately higher than normal. I'd try dropping it by like 10% at first. That may be enough.

If all of that goes in simultaneously with the resist patch, it'll probably balance things pretty well overall.

Don't expect to not see this situation reemerge come primal, though. You become supercharged and awesome.
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  #8  
Old 11-01-2014, 05:18 PM
Buhbuh Buhbuh is offline
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You'd really need to consider implementing the 2h dmg bonus if you nerf bat hit accuracy, hit box, and melee max hits/ something to do with atk power all at once.
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  #9  
Old 11-02-2014, 05:33 PM
Bazia Bazia is offline
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I will find the patch notes give me a min, it was well known during classic

alot of people must remember, but being tight-lipped [You must be logged in to view images. Log in or Register.]
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  #10  
Old 11-03-2014, 07:44 AM
heartbrand heartbrand is offline
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Pretty sure the melee buff was called Kunark. Melees were awful on this server during classic.
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