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#1
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Beta had damage reduction for pvp moved to a different model for the AC calcs.
Is miss rate totally messed up? Or is it mainly hitting max too much? H
__________________
Haynar <Millennial Snowflake Utopia>
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#2
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Haynar,
I'm a OG PVPer from live. The hit rate and hitting for max is both messed up. I'm a paladin. I can have rogues take me from 100% to 40% within seconds getting hit for max hits with no misses. On live i was a ranger I would run to a corner wall turn my back against it and have rogues hit me and have my DS do eat them alive. If i would try that here I would die duo to how glitchy max hits are and no misses. | ||
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#3
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Haynar thanks for your contributions. Don't we need some evidence besides just memory and hearsay before changes are made on this server?
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Last edited by pingpong; 10-28-2014 at 02:14 PM..
Reason: typo
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#4
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the melee buff wasnt hearsay I played a melee on this server during classic when the melee buff was implemented I did increased damage in PVP and had a largely increased hit rate
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#5
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Aside from the custom channeling code, what "melee buff" is actually in place on this server?
If a "melee buff" exists it'd have to be Null's doing, so let's see a quote from him stating that such a thing was ever implemented. Otherwise you're just imagining it. | ||
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#6
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If we get those pve channeling adjustments in I think the custom code on top of it will become a bit much
Kick (55+ war or not) should have a bit more interrupt or push associated however it is decided to do that | ||
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Last edited by Nirgon; 11-03-2014 at 12:01 AM..
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#7
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I think max hits happen fairly often here, although we're all max geared toons with over 1200 atk power buffed (was nowhere near that on live at this time. Had shit gear).
With primal your accuracy was insanely high and in high damage most of the time. Hit rate and melee box seem moderately higher than normal. I'd try dropping it by like 10% at first. That may be enough. If all of that goes in simultaneously with the resist patch, it'll probably balance things pretty well overall. Don't expect to not see this situation reemerge come primal, though. You become supercharged and awesome. | ||
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#8
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You'd really need to consider implementing the 2h dmg bonus if you nerf bat hit accuracy, hit box, and melee max hits/ something to do with atk power all at once.
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#10
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Pretty sure the melee buff was called Kunark. Melees were awful on this server during classic.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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