Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 12-17-2014, 11:24 AM
Bodybagger Bodybagger is offline
Fire Giant


Join Date: Jan 2014
Posts: 509
Default

both druid and necro are shitty combo's for a rogue, honestly. They take forever and you (the rogue)) barely add efficiency, and vice versa.

best bet is another melee and embrace downtime, so your downtime is together and efficient (binding) and let casters stick with casters they can med with *shrug*

twin rogues really is insanely good and underrated. I have blown peoples minds throughout my EQ career showing them how efficient this can be as a duo. It's just absurdly fun once you master the mechanics and get lvl 20+ to reliably control agro. with daggers proccing engulfing darkness you can also pretty reliable snare and fear kite with intimidation to further up efficiency.
  #22  
Old 12-17-2014, 06:37 PM
Tann Tann is offline
Planar Protector

Tann's Avatar

Join Date: Oct 2010
Posts: 1,081
Default

bard = best

mana free fear/snare/buffs/regen/speed/mez/charm (till lv37+ merbs)/etc..
__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40.
  #23  
Old 12-17-2014, 06:53 PM
Bodybagger Bodybagger is offline
Fire Giant


Join Date: Jan 2014
Posts: 509
Default

chasing mobs sucks. Not fun as a rogue or any class nearly imo... can it work? yes... is it as fun for the rogue and the bard? not at all...

Less downtime than nec or dru though for sure (or any caster+rog combo..)
  #24  
Old 12-18-2014, 10:48 AM
Estu Estu is offline
Planar Protector

Estu's Avatar

Join Date: Jul 2010
Location: Massachusetts
Posts: 1,994
Default

Quote:
Originally Posted by Bodybagger [You must be logged in to view images. Log in or Register.]
chasing mobs sucks. Not fun as a rogue or any class nearly imo... can it work? yes... is it as fun for the rogue and the bard? not at all...

Less downtime than nec or dru though for sure (or any caster+rog combo..)
Nec+rogue has zero downtime. Some people have problems with chasing mobs but I think it's fine.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
  #25  
Old 12-18-2014, 11:11 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,095
Default

This man speaks the truth. Pretty killer combo in more ways than one. And I meant the Pun. [You must be logged in to view images. Log in or Register.]
  #26  
Old 12-18-2014, 01:10 PM
Shaniril Shaniril is offline
Aviak


Join Date: Feb 2012
Posts: 77
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
If the Warrior pushes the mob up against a wall the Rogue can not get behind it to Backstab or for that matter probably not even hit it. Same if he pushes the mob up onto the Casters.Where are the Monk, Rogue suppose to go. And guess what, the mob is right there to hit any of the casters sitting there medding. So caster dead, or can't sit to med, and no agro by the Warrior now.
As a rogue on live this always irritated me to no end.. and tanks would do it constantly. Step it up warriors, before my lowbie alt comes and takes your jobs! [You must be logged in to view images. Log in or Register.]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:11 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.