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Old 12-15-2014, 10:40 AM
jolanar jolanar is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]

But halflings are freaking hideous. Ugh.
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  #2  
Old 12-14-2014, 06:51 PM
GSZ GSZ is offline
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I've got a gnome warrior at level 30 and it's my favorite character by far. Play what you want [You must be logged in to view images. Log in or Register.]
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Old 12-14-2014, 06:57 PM
Jedson Jedson is offline
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cheers for all positive feedback, im just grinding, collecting pelts, silk and bat wings to get some plat, then get myself to crushbone haha, name of nobbie
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Old 12-15-2014, 12:32 PM
Destron Destron is offline
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Or.../tar Tinytank etc etc
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  #5  
Old 12-17-2014, 08:25 AM
Jimjam Jimjam is offline
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What? Monk FDs the pull away from players, as the mobs begin to path back you tag the desired one with a bow while sneak is active. only the tagged one will come.


Oh wait, I know why you don't wanna play a healer or enc in a group killing single mobs; you'll barely have to heal or CC and will get bored. Fair enough.
  #6  
Old 12-17-2014, 08:56 AM
Fysts Fysts is offline
Kobold


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Halfling warrior is awesome and come velious you will max all stats anyways.
  #7  
Old 12-17-2014, 12:32 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What? Monk FDs the pull away from players, as the mobs begin to path back you tag the desired one with a bow while sneak is active. only the tagged one will come.


Oh wait, I know why you don't wanna play a healer or enc in a group killing single mobs; you'll barely have to heal or CC and will get bored. Fair enough.
Like I said, as the other mob runs in and kills the Enchanter. Nice. [You must be logged in to view images. Log in or Register.] A Tank is suppose to be beat on while the others have a chance to root or mez one, not let it hit them. Duh. Wow. That only works very often. The other mob paths back trust me as soon as the healer heals or a Shaman slows, Enchanter Mez's etc., unless it is a mile away. And with the latest patches sometimes you have to zone to get agro off anymore.

I see and know what you are saying. BUT it is VERY time consuming and risky. You are talking best case hope here pull after pull. But everyone has a different opinion on how to pull, get agro, etc. So I will concede you do what you want I will do what I have done that works for me. Unless you have a Mage in the group that can summon Arrows, you will run out of them quick, so then you have to go with "get beat on" like most groups end up doing. And that is why you have a Tank in a group to get beat on till others root, mez, park etc.
Last edited by webrunner5; 12-17-2014 at 12:50 PM..
  #8  
Old 12-17-2014, 04:41 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Like I said, as the other mob runs in and kills the Enchanter. Nice. [You must be logged in to view images. Log in or Register.] A Tank is suppose to be beat on while the others have a chance to root or mez one, not let it hit them. Duh. Wow. That only works very often. The other mob paths back trust me as soon as the healer heals or a Shaman slows, Enchanter Mez's etc., unless it is a mile away. And with the latest patches sometimes you have to zone to get agro off anymore.

I see and know what you are saying. BUT it is VERY time consuming and risky. You are talking best case hope here pull after pull. But everyone has a different opinion on how to pull, get agro, etc. So I will concede you do what you want I will do what I have done that works for me. Unless you have a Mage in the group that can summon Arrows, you will run out of them quick, so then you have to go with "get beat on" like most groups end up doing. And that is why you have a Tank in a group to get beat on till others root, mez, park etc.
Are you sure you know what I am saying? I think you misunderstood the situation I was describing.

I meant when a monk pulls a bunch of mobs, FDs away from the group so no one has any aggro, the mobs start to path back then the warrior tags one (with sneak activated) to get a single pull.

Why would the other mobs run in to kill the enchanter? Only one mob has anything (the warrior) on its hate list at this point.

When I was talking about Halfling warriors tagging from a fd I wasn't describing a situation where any one else already had aggro. It was a separate point to the ease of cycling through mobs.

Is it so strange for a warrior to turn up to a group with hundreds of bandages/arrows? I mean you might as well have something in those slots before you fill them with loot.
  #9  
Old 12-18-2014, 05:12 AM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Are you sure you know what I am saying? I think you misunderstood the situation I was describing.

Is it so strange for a warrior to turn up to a group with hundreds of bandages/arrows? I mean you might as well have something in those slots before you fill them with loot.
I understand. And I usually have 2 bags just filled with weapons. And most Warriors end up being Loot Whores. So I never carry over 2 bags of arrows. Add 2 bags of bandages and you are SOL for much loot. Sounds like a lot but when I play I play for hours. So never going to have enough Arrows for that long. [You must be logged in to view images. Log in or Register.]
  #10  
Old 12-17-2014, 11:31 AM
Bodybagger Bodybagger is offline
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from min/max standpoint there is ogre>iksar/troll>everyone else for racial end game stuff that matters... disregarding any racial armor. Even then, stun immunity is overated, melee push causes most interrupts, so play against a wall and pretend you're an ogre and enjoy. Push interrupts still annoying on ogre.

And iksar/troll regen is great early on, and great in addition to regen items/buffs but alone goes mostly unnoticed later on... good buffer for necro, and nice enough on monk/sk with FD too, but otherwise... the XP benefit of Halfling probably outweighs racial advantage of any other race 10:1 for your average player who never sees 60 or needs to min/max.

But then leveling up is also overrated... there is as much to master and enjoy in the game at 20-30 as 50-60, part of what makes EQ such an amazing game to me.

Play what you want, and do what you want. Get a group of 6 Halfling warriors/rogues/clerics and set a record for /played to 60 on fresh rolls without ever taking handouts or power leveling lol *shrug*
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