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#21
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im sure these resist changes will be fine.
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#22
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Quote:
__________________
Gaping
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#23
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i also played live at 5 years old PRAS
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#24
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On page 3.
Still looking for useful feedback. H
__________________
Haynar <Millennial Snowflake Utopia>
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#25
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These retards are still playing so... still some tweaks to make...
when they leave, you are done | ||
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#26
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haven't been able to test stuff yet, any chance of getting the beta server back up?
would be much easier considering i can just dupe rogue poisons by copying character over and over, box multiple characters, etc. also, were any changes made to bard chants and z-axis? those were the only problems that i didn't see mentioned in patch notes and were still broken when i did my tests on beta | ||
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#27
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On Rallos Zek the resists were a little skewed. Most people rolled with only no drop gear except with their pals.
So a cleric COULD get kills because we all had no drop shit on due to the fear of being ganked. Remember multiple times, Fyrefist, a cleric of the 60th circle of the Peacebreakers would land full nukes on me at like 80-100 MR. | ||
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#28
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True story.
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#29
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No prof to back this up at all but I kinda remember cleric nukes almost always landing but almost always hitting for shit damage. Basically the opposite of how I remember enchanter nukes, almost always resisted but when the landed it usually hit close to max.
no prof tho | ||
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#30
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IIRC they were definitely very rarely resisted and I remember reckoning hitting for maybe 480ish? Not sure how much it hits for here. Cleric nukes do not make clerics op by any means, velious makes it very hard to solo pvp, kunark is a cleric playground imo since even raid buffed chars have less than 3k hp for the most part.
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