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  #21  
Old 06-02-2015, 05:14 PM
Danth Danth is offline
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Quote:
Originally Posted by curtischoy [You must be logged in to view images. Log in or Register.]
This is true, however; in this situation the mob should always be rooted. Roots are cheap.
This works while leveling, but isn't prudent when fighting highly resistant monsters. In that case repeatedly trying to root something only makes it angrier with you, and odds are it's angry enough in the first place after a Malo and four or five slow resists.

Eisley's indepth post is accurate and useful, with additional bonus for self-depreciating wit. It's well worth the read for the elaboration on the relative strengths of the two proposed duos.

Danth
  #22  
Old 06-02-2015, 05:32 PM
iruinedyourday iruinedyourday is offline
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Lets put it this way, at 55+ if you are trying to group youll be looking for a cleric if you roll a shaman, and a shaman if you roll a cleric.

Personaly, having rez avail at all times, makes me think I would prefer a cleric.

But Duo's are better xp gains by far than full groups, so that would make me want to have a shaman.

With the shaman you could always throw in a rogue or monk, and have an extremely efficient trio.

Id have to agree, that overall the shaman would provide better XP gains, while at 60 the cleric/war would be a more powerful combo to do epic fights and farming.
  #23  
Old 06-02-2015, 06:55 PM
Dr3am Dr3am is offline
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Lady Julae wrote: "I think what most of you are forgetting that Shamans at level 29, get gimped with Greater Healing until level 54, when they get Superior Healing. Clerics on the other hand get Greater healing at 24 and Superior Healing at level 34. Not to mention AoE Heals, HoT Heals and more powerful heals to accommodate a growing Warrior's HP.

No amount of mana can heal a warrior taking more damage than the heal spell delivers. Eventually the warrior will die because a shaman could not keep up with the health demands of the warrior's beat down. HT + Quad attack for 200 HP each anyone? So while it may be fun to go Shaman, unless you are pulling singles, all the buffs and slows in the world wont matter post 50, just a thought. Oh and speaking of pulling singles, clerics get the pacify line of spells "

My main is a 60 cleric so I didn't forget anything, I just didn't mention it because I don't believe it to be a factor. [You must be logged in to view images. Log in or Register.] At 29 the shaman is going to be fine with Greater Healing and most clerics aren't going to start using Superior healing at 34 when they get it due to the built-in fizzle addition that is currently in play and will go away a bit after velious. So Superior doesn't really start getting used regularly by the cleric anyway until the late 40s (unless he/she wants to be mana inefficient as opposed to greater) and the same with complete heal.
The power loss in the shaman heals as they level is offset by slow. 35% minimum at 29 (but not much slowing going on at this point really) and then 50% minimum at 39 (then 75% at 51).

And the pacify line for clerics... where to start there. First you need decent cha to not crit resist and pull everything to the cleric. Second, you end up pulling with the healer, which is far from optimum if things go bad (typically crit resist = death to cleric if pacify was required to hit in order to pull). Multiple mobs can be handled with root/slow and an add pet- at 34 the companion pet is a decent tank to a slowed mob.

There are definitely benefits to the cleric, but not ones that I overlooked in my assessment that the Shaman would be a hands down better duo partner. You will need a dps and cleric to do any true group content, but other than that the duo is very effective with just the two.
  #24  
Old 06-02-2015, 09:47 PM
Fiyero Fiyero is offline
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Join Date: May 2014
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
Lets put it this way, at 55+ if you are trying to group youll be looking for a cleric if you roll a shaman, and a shaman if you roll a cleric.

Personaly, having rez avail at all times, makes me think I would prefer a cleric.

But Duo's are better xp gains by far than full groups, so that would make me want to have a shaman.

With the shaman you could always throw in a rogue or monk, and have an extremely efficient trio.

Id have to agree, that overall the shaman would provide better XP gains, while at 60 the cleric/war would be a more powerful combo to do epic fights and farming.
Hey are you still playing?
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