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  #21  
Old 06-23-2015, 10:16 AM
slappytwotoes slappytwotoes is offline
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Quote:
Originally Posted by ergo [You must be logged in to view images. Log in or Register.]
Sweet thanks for finding it. So disease lines should stop the regen. If it isnt, then its broken. [You must be logged in to view images. Log in or Register.]
This is how I remember it too. It tickled the back of mind when I leveled a iksar monk 5-9 in Befallen. Both the plague rats and necro npcs cast Disease on you yet my sitting regen was still high. On live I remember hating that place cause you wouldn't naturally regen at all with disease on you and needed cure or a regen spell on yourself.

Maybe this was changed later and we simply have the unclassic version. I'll do some research.
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  #22  
Old 06-24-2015, 10:13 PM
georgie georgie is offline
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Ergo dismissed.
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  #23  
Old 06-24-2015, 10:31 PM
ergo ergo is offline
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So what are the chances we get disease dots to stop NPC regen added? I tried again with Pox and it did nothing to stop the regen.
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  #24  
Old 06-25-2015, 06:34 AM
Daldaen Daldaen is offline
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I'd like to hear more evidence on that.

On regular run of the mill things, this is fine.

But on raid mobs and mobs designed to have high regen like Cazel this is game breaking if wrong. I'd think there would be a mention of disease DoT to prevent mob regen in some raid guides or shaman/SK/Necro guides.

Cause certain raid mobs have 1000+ HP Regen. You're talking about Disease Cloud being able to deliver effectively 150DPS+ by inhibiting regen on mobs, that's more than top geared Rogues.

PCs I can buy. NPCs I'm skeptical on.
Last edited by Daldaen; 06-25-2015 at 06:38 AM..
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  #25  
Old 06-25-2015, 03:10 PM
koros koros is offline
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People made stuff up/exaggerated all the time. 2 posts about it stopping regen are far from proof. It would have been a very well known mechanic if it actually stopped regen.
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  #26  
Old 06-25-2015, 03:18 PM
kaev kaev is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
People made stuff up/exaggerated all the time. 2 posts about it stopping regen are far from proof. It would have been a very well known mechanic if it actually stopped regen.
I always thought "disease dots prevent mob regen" was one of those urban legend type rumors. You know, those "did you hear that..." things that never seem to die. I remember hearing this from multiple people on live, but I never observed a successful demonstration, it always ended up as "oh, they musta nerfed it". That's not to say that it wasn't true at some point and later nerfed, but like the poster above me I'd want quite a bit more than just a couple of forum posts as "proof".
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  #27  
Old 06-25-2015, 03:45 PM
koros koros is offline
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It probably started after noobs got rabies from crypt mummies in 99 and couldn't gain their hp back.
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  #28  
Old 06-25-2015, 04:46 PM
Itap Itap is offline
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Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
It probably started after noobs got rabies from crypt mummies in 99 and couldn't gain their hp back.
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  #29  
Old 06-25-2015, 04:49 PM
ergo ergo is offline
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Rabies always - even on live - stopped hp regen.
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  #30  
Old 06-25-2015, 05:31 PM
Haynar Haynar is offline
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There is for sure no evidence that disease dots killed hp regen. If anything it could have done, is negate sitting regen for players. Its possible it kills player regen. We can investigate and nerf players if enough evidence is found.

Cazel is not being changed.

Player Regen != NPC Regen. Not a valid comparison.

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