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  #21  
Old 10-28-2015, 10:43 PM
Lisset Lisset is offline
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Quote:
Originally Posted by Sorn [You must be logged in to view images. Log in or Register.]
Trolling aside, you do run slower if AGI is too low.
Well..... I still like my answer better. [You must be logged in to view images. Log in or Register.]
  #22  
Old 10-28-2015, 10:54 PM
Synthlol Synthlol is offline
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Quote:
Originally Posted by portbitch69 [You must be logged in to view images. Log in or Register.]
agi increases the chance of defensive skills? like dodge, riposte..?
Agility increases the skillup chance for defensive skills.

The skill level determines how reliable they are.
  #23  
Old 10-29-2015, 10:47 AM
Feanol Feanol is offline
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In Defense of Agility

I know we all like to think of ourselves as never getting into trouble and going to low hitpoints in a fight, but you know damn well it happens.

People with a few +AGI stats are going to make it to the zoneline. You folks sitting at 75 AGI will die.
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  #24  
Old 10-29-2015, 11:32 AM
fadetree fadetree is offline
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Quote:
Originally Posted by portbitch69 [You must be logged in to view images. Log in or Register.]
agi increases the chance of defensive skills? like dodge, riposte..?
Don't think so.
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  #25  
Old 10-29-2015, 12:12 PM
Swish Swish is offline
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Unless you're a bard or enchanter, I'd have to say charisma is a very pointless stat [You must be logged in to view images. Log in or Register.]

Even as a "lull" class like a cleric...I'd rather have the agi points.
  #26  
Old 10-29-2015, 12:34 PM
Doors Doors is offline
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Agility to AC conversion is like, 9 agility per 1 AC.

It's fucking horrible and probably the worst stat in the game PVE wise.
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  #27  
Old 10-29-2015, 01:37 PM
Danth Danth is offline
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The reason for the poor returns from Agility is because not all AC is created equally. Agility adds "miss" AC. Hypothetically, with higher Agility you should be missed more often. Armor and AC buffs add mitigation AC which simply skews DI a little lower and which has no effect whatsoever on base damage (minimum hit). Point being: Since mitigation AC simply lowers damage, while Agility AC can eliminate a damage round completely, 1 AC from agility is worth more than one AC from armor.

Disclaimer: The above assumes the stats at least function in-game as they should. Given P1999 and Eq-emulator's historic problems with AC and combat in general, this assumption is not a sure thing. In my own gearing I do not focus on Agility as a stat; that's pretty hard to do as a tank type due to the lack of Agility on plate armor. I will, however, ask for Agility buffs when available.

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  #28  
Old 10-29-2015, 01:39 PM
Swish Swish is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Agility to AC conversion is like, 9 agility per 1 AC.

It's fucking horrible and probably the worst stat in the game PVE wise.
For all classes equally? That doesn't seem right. Maybe it is...
  #29  
Old 10-29-2015, 02:03 PM
thufir thufir is offline
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So what's so great about dex? Does it do anything aside from improve your proc rate? I hear a lot about how "agi sucks" (and I don't know how borked EQEMU is, but http://www.monkly-business.net/forum...hlight=Agility seems to say it does *something*) ... but why would anyone without a proc'ing weapon want dex above agi?
  #30  
Old 10-29-2015, 02:05 PM
SamwiseRed SamwiseRed is offline
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agility is important in EvE Online.
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