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  #21  
Old 03-06-2016, 10:02 PM
Raev Raev is offline
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Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
Oh really? I mostly want to group with people. I have no idea if I want to raid. Am I better off going paladin in that case?
Cucumbers gave you the short answer; let me give you the detailed answer.

I have a 60 warrior (Sakuragi) and he's quite solid in small groups. His biggest weakness is that Raev is better! The Feverblade/Sword of the Shissar combination is very solid threat with 255 dex, and with 5400 HP/1300 AC it's not even necessary to slow most low 50s mobs. And for tougher stuff he has evasive and defensive discs; asking Team Debuff to wait 10-12 seconds before firing the tash/slow cannon on a 1-2 minute fight isn't that much of a sacrifice.

This will not be your experience leveling an untwinked warrior XP groups! You can't afford good weapons and haste, and even if you could there are no good high ratio proccing weapons until Frostbringer at 40, and if there were you'd still need dex to make them proc, which you won't have without L60 shaman buffs, and even if you had the dex the fights are so short (<30s vs 20s average to proc with max dex) that your threat would still be very inconsistent. Expect to be tanking about 50% of the time vs a Paladin's 95% of the time. Plus you don't get discs until L52!

But even more than that, if your groupmates do something stupid there is very little you can do on a warrior. Enchanter having trouble on charm breaks? The Paladin can heal him and stun his charmed pet. Monk having trouble splitting? The Paladin can calm. Too many mobs in camp? Paladins get root! Caster mobs wrecking your day? Nothing a few Paladin stuns can't handle. Shadow knights don't have quite the same toolbox, but you at least have rock solid aggro and can split reasonably well with Darkness/Eye of Zomm + FD. Now in a good group this won't be as much of a problem, but you'll be in more bad/mediocre groups than good ones on the way to 60.

I think Warriors are the best tanks in the game at 60, with the best HP, best AC, best DPS, and the best disciplines of any melee. But even then they need good gear and good support. The other 99% of the time, Paladins and Shadowknights are much less frustrating.
Last edited by Raev; 03-06-2016 at 10:05 PM..
  #22  
Old 03-06-2016, 10:58 PM
Jimjam Jimjam is online now
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Also, have you considered ranger?
  #23  
Old 03-07-2016, 07:44 AM
mropey mropey is offline
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PM me if you still have questions and want to avoid forum fodder.
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  #24  
Old 03-07-2016, 08:00 AM
odiecat99 odiecat99 is offline
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gnomes are terrible. thanks for reading.
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  #25  
Old 03-07-2016, 12:45 PM
serjordanmormont serjordanmormont is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Cucumbers gave you the short answer; let me give you the detailed answer.

I have a 60 warrior (Sakuragi) and he's quite solid in small groups. His biggest weakness is that Raev is better! The Feverblade/Sword of the Shissar combination is very solid threat with 255 dex, and with 5400 HP/1300 AC it's not even necessary to slow most low 50s mobs. And for tougher stuff he has evasive and defensive discs; asking Team Debuff to wait 10-12 seconds before firing the tash/slow cannon on a 1-2 minute fight isn't that much of a sacrifice.

This will not be your experience leveling an untwinked warrior XP groups! You can't afford good weapons and haste, and even if you could there are no good high ratio proccing weapons until Frostbringer at 40, and if there were you'd still need dex to make them proc, which you won't have without L60 shaman buffs, and even if you had the dex the fights are so short (<30s vs 20s average to proc with max dex) that your threat would still be very inconsistent. Expect to be tanking about 50% of the time vs a Paladin's 95% of the time. Plus you don't get discs until L52!

But even more than that, if your groupmates do something stupid there is very little you can do on a warrior. Enchanter having trouble on charm breaks? The Paladin can heal him and stun his charmed pet. Monk having trouble splitting? The Paladin can calm. Too many mobs in camp? Paladins get root! Caster mobs wrecking your day? Nothing a few Paladin stuns can't handle. Shadow knights don't have quite the same toolbox, but you at least have rock solid aggro and can split reasonably well with Darkness/Eye of Zomm + FD. Now in a good group this won't be as much of a problem, but you'll be in more bad/mediocre groups than good ones on the way to 60.

I think Warriors are the best tanks in the game at 60, with the best HP, best AC, best DPS, and the best disciplines of any melee. But even then they need good gear and good support. The other 99% of the time, Paladins and Shadowknights are much less frustrating.
Very thorough, thank you for that. I am far from a twink so perhaps I will avoid warrior after all. Paladin & SK sound like they may be more my speed. I wouldn't call myself an experienced player either. Just used to play back in the day and am enjoying getting back into it. If warrior is so gear dependent perhaps they aren't for me. I like the idea of hitting stuff because my main is a cleric and I want something to offset the heal/sit/med repeat routine from time to time.
  #26  
Old 03-07-2016, 12:46 PM
serjordanmormont serjordanmormont is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Also, have you considered ranger?
I have not, mainly due to me having a druid and them being kinda similar. At least that's what they tell me. I'm open to being persuaded though.
  #27  
Old 03-07-2016, 01:18 PM
thufir thufir is offline
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Quote:
Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
I have not, mainly due to me having a druid and them being kinda similar. At least that's what they tell me. I'm open to being persuaded though.
If you want to tank until 60, I'd advise against the ranger. They are pretty good at tanking things until the 40s because they have hybrid aggro, but they start falling off after that due to armor limitations. Not nearly as bad of a class as people say they are, just not a preferred main tank for groups. Reasonable solo adventurers, though.
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  #28  
Old 03-07-2016, 01:32 PM
mgellan mgellan is offline
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Quote:
Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
Oh really? I mostly want to group with people. I have no idea if I want to raid. Am I better off going paladin in that case?
If you think you might want to raid go warrior, else you'll end up with a 50s toon no one will want tanking once warriors get disciplines and have to start again. But definitely not as a first character, it's painful trying to level an untwinked warrior... my 36 warrior has just really started to get fun to play!

As far as aggro goes on low levels my experience is a 2H seems to hold aggro better than dual wielding proccing weapons (dps?) ... PGT seemed to generate a lot of hate when it proc'd tho due to self buff. But anecdote != data [You must be logged in to view images. Log in or Register.]

Regards,
Mg
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  #29  
Old 03-07-2016, 10:49 PM
Buellen Buellen is offline
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Just wanted to chime in.

Raev hit on the nose.

If you want to play a warrior for fun(Grin) you can solo but it take way longer than other classes. BANDAGES are going to be your biggest expense early on. You have to learn what blue con mobs you can take at 50 % health.

Low level cheap HP gear: Alligator tooth earing 5hp x2 (Qeynos sewers Injured rat); 5hp rings from undead knight (qeynos sewers). Velvet chocker 5hp I believe quest from qeynos. WAlk into West karana and see any high level hunting ogers wil sell or gift a chipped bone coller 10hp. Electrium jaded bracers 10hp/mana relatively cheap from jewlers.

HOpe that helps.
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  #30  
Old 03-08-2016, 08:53 AM
Diogene Diogene is offline
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Warriors in xp groups are absolutely fine. Dont forget everybody on this server is no excellent player, a good war is always appreciated, no way people will turn you their back cause of your class, if'you're good they will ask for more. Your skills are more important than anything else. Roll halfling of you wanna add a difference, sneak pull is so OP and being small in dungeons is a great advantage. Tank dps the shit out of these mobs too. Warriors are fun. But I agree a non twink war can be frustrating, 15k is the approx budget to get decent AC / weapons / haste and strenght. You can do with less I suppose... But getting 10k before lvl30 is very feasible if you are patient.
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