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#21
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oh and found sirken's vid https://youtu.be/glS8PqgumUQ?t=48m30s
cliffnote: his opinion is not to release green(recycle server) till blue is completely finished with no work to be done. he said this is not set in stone tho. and thanks ella ella, but i wont need one. | ||
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#22
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__________________
Kellian Cove (60 Wood Elf Rogue) Parra Doxx (55 Barbarian Shaman) Kellian Blindwell (25 Human Paladin) Marvin Miyagi (24 Gnome Necromancer) Evia (12 High Elf Wizard) | |||
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#23
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#24
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Hmm. I've been around since PEQ:TGC opened, and all the mobs were like popcorn and to get into kelethin you had to levitate up a tree and dash to the platform. And I'll tell ya, Gfay looks really weird w/o any fog. A few things worked though. That was well over 10yrs ago. PEQ is the original.
Anyway, as for here, it's Green, then finish blue progression, then maybe a new blue which yes the progression patches are filed for. That's basics. They have batted around what that progression speed should be, but more up in the air compared to the rest as it's a how rather than a what. Hows can change. Don't even think about whens.
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#25
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The unfortunate reality is that we cant relive the hay day of live EQ classic.
The unfortunate reality is that we cant relive the hay day of project 1999. --- I tried P99 back in 2010 and it was rough. It would be nice to experience the true classic era in it's working prime. Perhaps if they released patches according to how they were released on live, with no delay.. Otherwise I don't think I could spend 6 years playing EQ, After the 2 i've spent on p99 so far.
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Last edited by Baler; 05-12-2016 at 03:29 AM..
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#26
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Yeah I liked launch state a lot on live (even the funky client hehe), was good stuff. Only thing is I wish I had more time with the game then, I was already really involved with UO and stuck with too many responsibilities with one of the largest guilds in the game that we founded. So I always took EQ a little more casually... even though I was raid leader for a guild hehe. And then full time work.... crap no, don't want to relive those days :P My life moved forward, not nostalgia, just know what I like, and for the most part nothing WoW and beyond.
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#27
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Great:
Not-so-great:
But I am eager to hear what your take is on why it's better than most modern games. | |||
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#28
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Re: waiting in line. IMO just make the following zones PvP. Problem solved. WW/ToV/, ST, VP/PoA. Not classic, but playing EQ with the Titanium client in 2016 isn't either. Re: why it's better than modern games 1. No instances 2. Mob aggros you - it will chase you until they die or you die 3. Drama 4. No boxing forces to work together 5. Repop naked after death and work on CR. 6. ...Could go for a while... | |||
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#29
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#30
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MUD mixed/open world many skills/spells challenging single mobs slow to kill co-op/social emphasis best you can do is survive Video RPG progression world limited skills/spells simplified easy kill hoards of mobs instancing and easy solo play everyone is the hero
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