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#21
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yeah... but lore wise, plus later on, didnt they stay with the dark elves for a while?
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#22
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Luclin enabled gnomes to be SKS, halflings to be rangers , you guys mustve forgot or didnt play that far on live....and in EQ2, any race can be any class. Gnomes monks etc
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#23
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I'm completely opposed to racial class restrictions.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#24
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Quote:
So while a rogue may be able to cause terror from the shadows, the once dominant and proud Iksars of Cab simply believe it is beneath them. It is true monks have some tricks up their sleeve but ultimately it is about martial prowess and not about stabbing people in the back, and with the Necro/SK you see them coming, they destroy you over time and use fear and terror in a way you know and see who's doing it to you. A Cazic Shaman is probably more like a Defiler from EQ2 in that it focus on spiritual domination over communication. | |||
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#25
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And I've never understood no human shaman. I mean, I don't know about the rest of you guys/girls, but all the shaman I've heard about were humans.
/ponder
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Galvas Blightwind - Shadowknight
Merek Falmont - Paladin Meridius Auram - Wizard | ||
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#26
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It's just arbitrary game design decisions.
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#28
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Classes should've been a little more restrictive IMO. Should halflings really be casting spells??
Iksars shouldn't be playable at all. Barbarians shouldn't be rogues. Stuff like that. I'm sure everyone agrees | ||
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#30
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Quote:
Because Halflings were allowed Cleric, Warrior, and Druid, both ends of that hybrid scale, they were allowed to be Paladins and Rangers. Erudites can't be warriors because they can't reach the strength side of the scale. That makes sense. Paladin and SK are a dip toward that, but Erudites aren't fighters. | |||
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