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#21
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Gobble?
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#22
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![]() Rogean Ripped out the code for AAs along time ago
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Zekay 60 Torpor Shaman - <Guild> | ||
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#23
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#24
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#25
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One of the two Rhozth for the cursed cycle is on the 7 day timer, that should be the only one whose FTE matters. But on P99 of course, nerds would be ready to engage and kill those with around the 1 group required to kill it for its entire window just like they poopsocked Trakanon with full CotH groups entire windows. I assume you're referring to the mass charm AE. I think that's a non-issue. While entertaining, guilds could easily just group up their DPS toons on the charmed players 1-by-1 and kill them very fast. Granted if you have 40 standing in the middle of your raid that would be a problem, but just due to lag that would be a problem regardless. Per P99 rules Rhag would follow the Statue rule, 20min to engage the next one or it becomes FFA. Blood slaying is similar to Statue slaying. Guilds eventually came to an agreement to not waste them, but it just takes a few people to screw that up if they want to. Leapfrogging would be real. Plus the current FTE rules really do not account for perma-rooted mobs. The current guilds that kill said mobs have an agreement amongst themselves of how to handle these but with even more perma rooted mobs like XTC/HP/Rhags, plus leapfrogging it would definitely be interesting. ---------- Luclin's larger amount of hitpoints and the inability to zone-pull most of these mobs, would help the raid scene a bit since its not so much of a in-and-out style raiding that allows guilds to compete for damn near everything in Velious. When you're having to actually clear up to High Priest, or the Arx chamber for LiS... it would occupy guilds further. Allowing other guilds to raid Velious content they've been missing out on. --Though in fairness, fixing chase distances would resolve this in its current state anyways-- Once Luclin drops, basically Vulak and AoW are the only raids worth doing for your tank rings, most of the rest of the loot isn't worth guild's time. Tunare still has useful drops but without being able to classicly PBAE down the zone, doubt anyone would continue to bother on a regular basis. Mostly due to Focii/FT/ATK worn effects on items, the nerd guilds would stay exclusively in Luclin. I'm sure Luclin on P99 would cause quite a few dumpster fires. Praesertum socking, Emperor socking, and a few other things to prevent guilds from contesting certain content due to keying. But more content is always a good thing for a top-heavy raid scene.
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#26
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![]() I could see Luclin being part of a whole new server.
Timeline with expansions should be strict. If the timeline is followed the Luclin AA's would be in effect before people had made 40 alts and they would focus more on their mains. This would also make it a healthier raid environment - since people don't have lvl 60 alts logged out at every corner to jump bosses. Only thing I would remove from Luclin was the ability to setup a vendor in the bazaar and the timed portals which kinda screwed porting classes. | ||
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#27
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Bazaar is incredible and makes you not have to interact with people at their worst when they're trying to make a quick buck flipping/reselling things for a profit.
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#28
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I do like the interaction ppl have when buying and selling from each other instead of trading with a robot / auction house. But I guess I could live with having these in - Hereby granted! I rule: You are allowed to have bazaar and Nexus too! | |||
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#29
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![]() I like to interact with people in small groups or in raids. That's what MMOs are for.
I have zero interest in interacting with someone trying to get a good deal and undercutting my asking price or people who are reselling and trying to price gouge. There's a reason most people hate dealing with used car salesmen. Likewise I have gain no real pleasure in the two interactions I get with a porter or being a porter. "Where to?" And "have a good day". I gain nothing from this interaction, it's no different from interacting with an NPC merchant. That's why Nexus and Bazaar are good. The nexus is just another flavor of boats. Hang around for a long time and you get to your very limited destination choices. The bazaar just let you cut out dealing with the resellers and the beggars. You could still auction and deal with them or give away your gear if you wished in the bazaar, it just wasn't required to get your items sold anymore.
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#30
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