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#1
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![]() Why are the "hardcore" raiders so salty about this?
If these changes makes it harder for casuals, why do you care? You're not crypto-casual scum, are you? Also pras Haynar.
__________________
[Leiker - 60 Enchanter]
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#2
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![]() Quote:
The easiest, cheesiest way to get pixels is the route they have taken for so long now. The thought of it requiring some thought or maybe even some cooperation with other players sickens them. Basically the method to how they get their pixels has been altered and just like a junkie they are panicking that they won't be able to so easily get their drug. Some of these players really have a problem. It's apparent with their vast greed in the game for mob drops and their overflowing tears here on the forums about these changes. Raids should require more thought, more coordination, more actual strategic tactics other than socking and then "racing" quickly from one mob to another killing them easily. These changes are encouraging and are obviously in favor of the greater good for the raid scene and anyone that insults Haynar or the new changes are clearly degenerate neckbeards. | |||
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#3
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![]() The existing raid engagement rules in ntov may need to be revamped as 1 hour isn't going to be sufficient for classic clearing/pull with these changes (if that was the intention as well). This update needs to reflect that
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#4
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![]() If you played classic EQ the mechanics aren't that hard to adapt to. There will be a learning curve, sure, but it's not the end of the world. I'm enjoying the classic mechanics being implemented.
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#5
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![]() The roamer is harder to kill than the actual named you're after is the issue. Were there safe spots for coth your plan would be solid. With what we have pulling to eashen steps is probably the most doable. Trying for entrance/exit pulls is probably out these days.
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#6
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#7
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#8
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![]() finally enough raider tears to bathe in
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#9
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![]() I'd welcome removal of my bindpoint in ToV more than anything else. I can sort of understand why it is still in with the current meta. More struggle and competition on the top end. Actual crawling which no binds would dictate would require compromise and rotation even perhaps.
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#10
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