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Old 03-07-2011, 10:45 AM
Messianic Messianic is offline
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Quote:
Originally Posted by Rhodes [You must be logged in to view images. Log in or Register.]
Looks like they just fixed it.
Is this truly confirmed? I'll try to do some quadding tonight and post here to confirm as well...
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #2  
Old 03-07-2011, 10:48 AM
Rhodes Rhodes is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
Is this truly confirmed? I'll try to do some quadding tonight and post here to confirm as well...
Works fine on my end.
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  #3  
Old 03-08-2011, 08:20 AM
SUSUGAM SUSUGAM is offline
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Sigh, fixed for everyone except rain spells. Rain spells still cannot finish off any mob over level 20.


------------------------------
August 26, 2003
------------------------------
- AE Rain Spells were resisted 100% of the time when an NPC was above
level 20 and had less than 10% of its hit points left. This will no
longer happen.



Not only is there still no evidence that this was a long running problem, but the 10% hp criteria of the resist is not how it is presently working. 34% hp greater kobold in solb, full resist of 324 dmg wave of rain of swords, and not even giving messages of subsequent waves. This mob would have been killed by the wave.

Presently I believe the formula is acting from the %hp AFTER the wave would land, as opposed to before the wave lands. Thus, it sees that the wave would leave the mob at 0%, aka dead, and says... nope, resist! I could be wrong on this hypothesis. Either way, this doesn't seem correct at all. The mob in question was not below 10%, and therefore should not resist the spell. Presently, Rain of Swords is essentially useless, and at best, horribly inefficient and broken.

Are you really claiming that Rain of Swords has never killed a level 20+ mob pre-2003? Is this classic? Under all explanations of rain spells from 1999-2003, I don't see anything like "Oh btw, this spell cannot kill anything, only hurt it a bit." Seriously. 4 years of this mechanic and no-body mentioned it?

Some legit feedback on this mechanic would be highly appreciated. I gave tons of feedback already, and a fix came, but it did nothing but make fire beetles killable by Rain spells. I guess Rain spells were only meant to be used to farm fire beetle eyes.

/frustration

I will run some more detailed tests and figure out exactly when these mobs will/will not resist.
  #4  
Old 03-08-2011, 09:52 AM
Kvappe Kvappe is offline
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I used mainly raid spells on my raiding wizard, it was from luclin tho, and never had trouple with getting kill shots on bosses with 3-4 rains running on it. so unless this was changed at some point they should be able to get kill shots. atleast the level 50+ rains from wizards.
  #5  
Old 03-10-2011, 08:06 AM
SUSUGAM SUSUGAM is offline
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Any word on the status of this bug? I know that not very many seem to care because not many seem to use rain spells, but it has left me crippled personally. [You must be logged in to view images. Log in or Register.] I don't mind the 10% thing, if that's classic, so be it. (I don't think it is) But if it is, I'd really like it to work as intended, and not have backwards coding. I posted a pretty strong hypothesis on how this is currently coded a couple posts back, just wondering if it has been taken into consideration or if this is decidedly settled and I should give up on the rain spell fight. I will miss you, Rain of Swords. [You must be logged in to view images. Log in or Register.]
  #6  
Old 03-10-2011, 08:31 AM
SwordNboard SwordNboard is offline
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Targeted AOE's can now kill mobs. Rain AOE's never could finish a mob (even in classic).
  #7  
Old 03-03-2011, 09:30 AM
SUSUGAM SUSUGAM is offline
Sarnak


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my mage cant kill 6 mobs at once anymore... this is bullshit! [You must be logged in to view images. Log in or Register.]

any progress on this, though, would be truly appreciated. it does get a little bit enraging sometimes. [You must be logged in to view images. Log in or Register.]
  #8  
Old 03-03-2011, 10:38 AM
nilbog nilbog is offline
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It's been a long time since I've played.. but I did play a mage. I remember having to pair my rains with dd shocks. Did some reading today..

Quote:
------------------------------
August 26, 2003
------------------------------
- AE Rain Spells were resisted 100% of the time when an NPC was above
level 20 and had less than 10% of its hit points left. This will no
longer happen.

http://everquest.allakhazam.com/hist...es-2003-2.html
Currently, how is working? Is level 20 relevant?
  #9  
Old 03-03-2011, 10:49 AM
SUSUGAM SUSUGAM is offline
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I'll test it to those parameters a bit, but at the moment I'm fairly sure that the 10% thing doesn't matter. Nor the level 20 issue. But rather, if the damage were to kill the mob, it is instead 100% resisted.

I just know for sure that Rain of Swords can NOT kill a mob at the moment, period.

a sand scarab in EC, 100% resist, all waves. [You must be logged in to view images. Log in or Register.]

kobolds in solb around 70% hp, first wave hits, all subsequent waves 100% resisted or don't show message at all


also: by your last post nilbog, are you inferring that this is a purposeful change? that aoe spells aren't meant to be able to finish off mobs?
Last edited by SUSUGAM; 03-03-2011 at 10:54 AM..
  #10  
Old 03-03-2011, 05:13 PM
Rhodes Rhodes is offline
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Quote:
Originally Posted by SUSUGAM [You must be logged in to view images. Log in or Register.]
first wave hits, all subsequent waves 100% resisted or don't show message at all
I was noticing this last night in both Misty and SK. I was trying to AoE them down as much as I could and then finish off with a shock, but I kept seeing the spell (Column of Lighting/Wiz) getting either resisted or just simply having zero effect whatsoever even with the mobs at 50% health or greater. It seems that the bug is greater than just the killshots...
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