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#21
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![]() One day I got a tell on my chanter asking if I wanted to help killing VSR for a random druid. I had never done this one before with a single group. Dude told me it was cake as long as we chanters kept on the rune chain. Finally our comp was as follow (all 60) druid, mage, cleric, sk and 2 chanters. We were low on dps so we both charmed a pet. Once sk had aggro we were supposed to chain rune. Thats what we did but we wiped in less than 2 minutes. that 1k lifetap is really sucky. Iirc group was bitching about sk not preventing VSR to lifetap, there was a trick to make him run around, by always moving. In this sense, I guess lifetap isnt a proc but a spell. Still unsure about this
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#22
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![]() It’s a proc lol you can’t stop it, hence the runes. 60 SK isn’t a start to finish tank. He’s a oh our tank died but mobs at 20% throw a SK in there with disease cloud spam to finish him off type of tank. Then cross your fingers and hope for the best.
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#23
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![]() I couldn't believe it when I heard, but apparently VS chance to procs on his HITS, even ripostes. As such the warrior uses evasive to stop VS from hitting/procing.
One day I will go over my logs to investigate this.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
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#24
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![]() Evasive+runes are the key, basically if VS can net some melee rounds on the tank you lose.
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#25
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![]() Quote:
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Ainton Brutaman - 60 Warlord <Auld Lang Syne>
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#26
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![]() The single group would basically need to be (all geared level 60s) - 3 enchanters, tank, cleric, and monk/rog.
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Doil Boil - 60 Druid
Sssoil Boil - 56 Monk | ||
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#27
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![]() The key is high level warrior using evasive + aggro lock stuff + chain runes + patch heals and enough dps to down him before disc runs out and players oom.
More aggro pingpong = higher chance of wipe. More riposting = higher chance of wipe Too few enchs = higher chance of wipe Not enough dps = higher chance of wipe 60 warrior + 3 equal level enchs (60 preferable) chain rune + cleric + adequate dps = win If you throw a bunch of random level crap at him with no strategy, it's not gonna go well. Doable by a highly specialized 6 man, less highly specialized 8 man, or reasonably thought out 12 man easily. A haphazardly tossed together 20-40 man raid can fail if not executed properly. Like Sontalak ... it's a finesse fight rather than a zerg cluster_fight.
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#28
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![]() tank can also hold agro purely thru clickies and keep auto attack off to eliminate the risk of riposte prox
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#29
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![]() @ Kaluppo, check your PM's!
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Your Friendly Neighborhood Druid of the 60th Season
Core-Officer of Azure Guard, /Salute | ||
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