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Old 03-07-2019, 09:51 PM
Detoxx Detoxx is offline
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it was 96 hours before, so this is much better. Also, on live Variance was +/- 10% so a 7 day spawn was +/- 8.4 hours. It actually less here than on live.
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Old 03-07-2019, 10:45 PM
Rygar Rygar is offline
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Detoxx did some heavy investigation into this subject, it was probably the most beautifully constructed bug report OP I've ever seen, and the gold standard for classic research:
https://www.project1999.com/forums/s...assic+variance
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Old 03-07-2019, 11:09 PM
Erati Erati is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
Detoxx did some heavy investigation into this subject, it was probably the most beautifully constructed bug report OP I've ever seen, and the gold standard for classic research:
https://www.project1999.com/forums/s...assic+variance
Well he certainly crafted a fine OP I will give him that [You must be logged in to view images. Log in or Register.]
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Old 03-07-2019, 10:48 PM
Detoxx Detoxx is offline
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I do what I can for the greater good.
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Old 03-07-2019, 11:31 PM
Wonkie Wonkie is offline
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variance
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Old 03-07-2019, 11:35 PM
Heebs13 Heebs13 is offline
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Look at this, I came to troll around and I'm actually getting quality info. Is this really RnF?
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Quote:
Originally Posted by Daldaen View Post
P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.
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Old 03-08-2019, 09:31 AM
Chapelle Chapelle is offline
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Try 24 hours for magi
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Old 03-08-2019, 10:46 AM
kotton05 kotton05 is offline
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The method the developers will apply isn’t the one where mobs spawn faster y’all are nuts. They make the variance longer till the crying stops. Did this in kunark, think one time seb didn’t spawn for almost 3 weeks.... think about it
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Old 03-08-2019, 10:52 AM
Heebs13 Heebs13 is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
The method the developers will apply isn’t the one where mobs spawn faster y’all are nuts. They make the variance longer till the crying stops. Did this in kunark, think one time seb didn’t spawn for almost 3 weeks.... think about it
Oh I'm not saying mobs should spawn more often, I'm saying the windows should be extremely short. That's the only way you'd effectively end poopsocking. 7 day spawns could still be 7 day spawns, just with 10 minute windows instead of 16h windows.

They'll NEVER do that, but it would end poopsocking and guilds that specifically avoid targets where poopsocking is a requirement wouldn't have that barrier to entry anymore.
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Quote:
Originally Posted by Daldaen View Post
P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.
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Old 03-08-2019, 01:10 PM
Wonkie Wonkie is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Oh I'm not saying mobs should spawn more often, I'm saying the windows should be extremely short. That's the only way you'd effectively end poopsocking. 7 day spawns could still be 7 day spawns, just with 10 minute windows instead of 16h windows.

They'll NEVER do that, but it would end poopsocking and guilds that specifically avoid targets where poopsocking is a requirement wouldn't have that barrier to entry anymore.
that would just make poopsocking easier
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