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#1
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it was 96 hours before, so this is much better. Also, on live Variance was +/- 10% so a 7 day spawn was +/- 8.4 hours. It actually less here than on live.
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"All we really lose is one Warrior."
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#2
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Detoxx did some heavy investigation into this subject, it was probably the most beautifully constructed bug report OP I've ever seen, and the gold standard for classic research:
https://www.project1999.com/forums/s...assic+variance
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Wedar - Level 60 Grandmaster (Retired)
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#3
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Quote:
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#4
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I do what I can for the greater good.
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"All we really lose is one Warrior."
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#6
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Look at this, I came to troll around and I'm actually getting quality info. Is this really RnF?
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#7
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Try 24 hours for magi
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#8
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The method the developers will apply isn’t the one where mobs spawn faster y’all are nuts. They make the variance longer till the crying stops. Did this in kunark, think one time seb didn’t spawn for almost 3 weeks.... think about it
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#9
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They'll NEVER do that, but it would end poopsocking and guilds that specifically avoid targets where poopsocking is a requirement wouldn't have that barrier to entry anymore.
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#10
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