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  #21  
Old 04-18-2011, 10:11 PM
Dirtnap Dirtnap is offline
Sarnak


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Sweet info, i can't wait to hit 24 for new spells.

Greater Healing
New buffs and a new nuke. Going to make things a tad easier.
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  #22  
Old 04-19-2011, 11:23 AM
Klind Klind is offline
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Klind is my First Character on This server.

He wasn't twinked by any means. Sure I got a couple of hand me downs from members of AV, things like Bonze or a small upgrades for the most part, but I wasn't a twink or twinked out like mad. The gear set up I had while soloing unrest was not "special" to say the least. Anyone can do it in any gear set.

Soloing Outside I was in Mostly Leather I had found on the Ground of Kaladim.

Soling first floor I had changed that up to ringmail (Or is it banded) the ghouls tend to drop.

Soloing Second floor I had gotten myself a Savant helm soloing Magi and started picking up pieces of Bronze.

Around 30 I had also run off and done the Bracers of the Rev quest twice, picked up a cheap pair of Split paw gloves, got a small Wisdom Diety, and somewhere around 35 or so I had finished the Paw of Op quest. I also had a friend of mine kill the knight one day in unrest for me and got a Blood stained tunic a TINY bit earlier then me soloing him.

Nothing I had was insanely Over powered or twinked for my level.

If you got the gear to go toe to toe Meleeing and a nice Proc weap then by all means do that. I've seen a fellow guildie with some nice gear tear things up in Unrest with an Undead DD proc staff as a cleric.

If your not twinked however you'll start to notice real fast around the 20s or so the damage you put out with melee just doesn't feel mana efficient in anyway when you consider the damage you take from melee. Sure you can down mobs meleeing / stunning / nuking. But you take a bunch more damage doing it, have to now heal yourself after the fight, possibly rebuff again, and med up. In the end it's alot more engaging but I always felt it was more mana intensive and added risk that didn't need to be there.

Remember I'm talking about not being twinked here. With the drop of Kunark you could find some decent items that could change this... But even with the ability to always be able to heal yourself without a twink setup I've always found Root nuking, or stun nuking when dealing with casters, to be much much more efficient and alot safer.

Downtime always sucks but your a cleric, it always will :P.


If your asking me what gear you should be trying to get your hands on for soloing I'm big on Root nuking personally. So aim for wisdom and mana gear but never let your AC and HP suffer too much for the sole increase of mana. You need to be able to take a couple of hits while trying to root, Eating a nuke to your face, praying you get that gate off while your being beat on by 3 mobs at 5% health. This will help in groups as well when your tank goes full retard on you and you have 3 mobs beating on ya.


I had a 60 cleric on Live so this is my second go around on this.. I soloed alot more this time around but I knew how to solo alot better just because of going through it once.


If you are TRUELY just after fast experience do yourself a favor though. Find a friend. Solo exp doesn't compare to how much experience you can get with a good partner. Alot of soloing classes will welcome you into a duo because it gives them a safety as well as increases the rate at which they can kill things.

Anyways I've wall of texted you enough :P Sorry i Get all chatty before I finish my coffee /14yearoldgirl off.

Let me know if you have any other questions

~Klind~
  #23  
Old 04-19-2011, 11:32 AM
Klind Klind is offline
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Quote:
Your most 'danger will robinson!" time to actually group/duo is 39-44, where you lose most of your power vs. the level of undead targets, and there simply isnt a lot to get through. Places like Kaesora suck because you don't have invis and have to manually lull your way to the undead.. Places like Karnors are nuts because of the trains and the need to pull singles in contested zones. Places like City of Mist might be worth checking into, since you can lull past the first few golems...
Bubbles is 100% right in this level gap. 39 to 44 is a bit rough. If when you get around that level Try out the Greater Ice Boned Skels in LGuK. There are 5 all Packed away into a nice corner in the BR Loop. Using calm you can split them easy enough.

They are all Melee, have an Ice DD proc that can only hit you if they are in Melee, and not very magic Resistant. It's an easy camp and I was able to kill all 5 and med back up to full just as the first one poped again. (again not twinked).

If some random_chanter_01 passes by and sees you, you might even get a clarity out of it and add a mob or two to your rotation.

The ONE downside here is your stealing mobs from the Bed Room group. So try not to be a dick about it and talk to the group... I was generally there before a BR group came into the picture and would always let them know when I planned on leaving.

They start to LB out around 42 I think... But then I just moved to Solo Urds.

Hope it helps

~Klind~

EDIT: Sorry the only other bad part of the Gibs is the Trains that come through that tunnel..... Have gate membed for this camp...
  #24  
Old 04-19-2011, 01:20 PM
jilena jilena is offline
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I randomly solo'ed on zarina when bored (I hate soloing more than anything) but never really bothered sticking to undead. Low level guards in butcherblock, entrance trash in mistmoore, travis two tone in nek when mostly afk at work, that sort of shit. On one of my live clerics I did the entrance of lguk dead side 39-42ish for some okay exp and easy zoning.

I never melee'ed unless I just ended up with a mob with fuck all for hp left running away. Even that gets iffy since you are chasing them around doing shit damage and not medding for god knows how long with terribad cleric melee dmg. (WTB VoV??)

Pretty much anywhere you can find a place to sit and med without getting raped between pulls you can solo with lull, roots, etc and being prepared to run if you fuck up. *shrug*
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  #25  
Old 01-05-2012, 09:02 AM
fischsemmel fischsemmel is offline
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Quote:
Originally Posted by Klind [You must be logged in to view images. Log in or Register.]
29 You can move to the tower and Hold that down NP. Pull the Knight with DA if he spawns (Bye Bye HT) and make sure you have the hags Calmed. Hags up there die fast and as long as you Stun / nuke there isn't much of a threat of dieing.... Or I never felt any.
Ok, so I'm currently a level 30 cleric, fairly twinked (~900 hp self buffed, almost 1300 mana). Realized unrest was a gold mine of xp for me since I have most of my playtime in off-hours and I often need to step afk for 5-10 minutes at a time... just how long it takes me to med up after a kill or two.

Things were going great in here until now.


Have things changed in the last 8 or 9 months? The quote above is NOT summing up my experience with hags.

The ones in the tower spawn so fast that after killing 3 hags, I'm at about 30% mana when the first has respawned. I'm not back up to enough to pull comfortably until all 3 are up (since freshly-spawned hags haven't apparently oomed themselves casting their stupid little wizard DS yet and so I don't like pulling them below 60% mana incase I need a lot of stuns and/or heals during the fight), which means I have to calm to pull.

Calm resists about half the time. About half of THAT time it also aggros the hag(s). I haven't died to hags yet, but I can hardly say that I don't feel any threat of death. Having to train out of the zone once an hour when calm aggros wastes a lot of potential xp time.

I've been thinking about trying to find a happy medium between clearing the tower only once the hags have been alive long enough to oom themselves, and meanwhile killing blues (sometimes light blues) on the 2nd floor and blues in the basement.


Was I just expecting too much to think that I'd shoot straight up to 34 in here at 1 yellow per hour like I have since 24?
Last edited by fischsemmel; 01-05-2012 at 09:09 AM..
  #26  
Old 01-05-2012, 09:36 AM
fischsemmel fischsemmel is offline
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Quote:
Originally Posted by Bubbles [You must be logged in to view images. Log in or Register.]
Your most 'danger will robinson!" time to actually group/duo is 39-44, where you lose most of your power vs. the level of undead targets, and there simply isnt a lot to get through. Places like Kaesora suck because you don't have invis and have to manually lull your way to the undead.. Places like Karnors are nuts because of the trains and the need to pull singles in contested zones. Places like City of Mist might be worth checking into, since you can lull past the first few golems...
Well you'd miss out on the ZEM, but why couldn't a cleric just get up to 44 on spectres like oh, so many other classes do? The level 34 nuke should work them over pretty well right?



Edit - Eh, things seem to have picked up for me. Settled into killing the basement stuff and ignoring hags for at least another level. Maybe I won't have as many issues with calm and root resists on them then.
Last edited by fischsemmel; 01-05-2012 at 09:49 AM..
  #27  
Old 01-05-2012, 09:52 AM
eqravenprince eqravenprince is offline
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Quote:
Originally Posted by William_Munny15 [You must be logged in to view images. Log in or Register.]
The guards in Paineel also isn't a bad spot.
I've seen people mention this a few times, but how do you get into Paineel without a key. And asking the guards in the newbie ground for a key did not work for my Human Monk.
  #28  
Old 01-05-2012, 09:57 AM
maverixdamighty maverixdamighty is offline
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As others have said unrest can be good 30+ solo. The fireplace area/2nd level of the house has all undead that you can solo. I believe there are 7 solo pulls and since you are soloing that is probalby more than you can handle before you get repops. If you need more you can lull/pull from the barkeep room, but there is a werebat in the room, which is the only live mob you'll have to deal with or avoid. Around 30 or maybe a bit lower you can also venture into the basement level to solo some, but there tend to be more werebats down there, so might save that for a duo.

30-40 is a bit harder to find spots. I don't know much about kaesora other than doing the hs key camp, but lower guk you could do but probably not until you are around 40. The bedroom area would be ok for a duo but has more live mobs to deal with bats/spiders once you kill the first few. You really want to be able to get into the lower tower area (exe/cav/sage) or to the safe hall and pull from either side.

I know you are trying to solo, but imo it will be much better like others have suggested to try to seek out a melee type to duo with if at all possible. Hope this helps.
  #29  
Old 01-05-2012, 12:34 PM
Glorindale Glorindale is offline
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I knew a Cleric that solo'd a ton. It can be done.
  #30  
Old 01-05-2012, 12:57 PM
Nirgon Nirgon is offline
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Paineel guards
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