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| View Poll Results: Ogre or Troll | |||
| Ogre |
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37 | 32.46% |
| Troll |
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77 | 67.54% |
| Voters: 114. You may not vote on this poll | |||
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#1
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You've stated that FSI is "more important end game", but you have failed to substantiate that claim in any meaningful way. Bonus: trolls get snare. | |||
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#2
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#3
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And when it changes to stack with root its magical. You don't realize how important snare is until you don't have it. | |||
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#4
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And if you have snare it can often be advantageous to keep mobs a place where they might flee and either let root break or not root them at all. You let them run and then hamless drool while snared at low life. In a way it's like starting the fight with all your enemies immediately losing 10% o their life if used correctly. If you do want to talk purely about long term "end game", snare will eventually stack with root giving you a buffer to re-root dangerous melee mobs who otherwise would get to tear you up before you could reroot them. | |||
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#5
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__________________
If you strike me down I shall play more Shaman than you can possibly imagine.
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#6
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Like I said arguments can be made either way, my opinion having played both is Ogre Shaman and it’s not close. Be nice if that snare wasn’t a 6second cast to only last a few tics. I still personally believe FSI + superior stats far outweigh the benefits of the regen and clickie at end game.
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#7
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6 second cast time isn't terribly relevant if snare is going to be useful for whatever it is you are doing. like I said it can allow you to win a fight while only really having to deal with 85% or so of the HP of a mob. imagine how useful that would be against any spell caster, especially the summoning variety. It also of course will allow you to more efficiently root rot stuff since you will have time reroot before the mob tears into you often times. You can reposition indoor mobs without them tearing you a new asshole on the journey. it makes fear kiting viable paired with other classes as well as aggro kiting. You can use it to split mobs you would otherwise find impossible to do so by strategically rooting the mobs away from the spawn point, then camping immediately after you land the snare on the furthest one away from the camp. You should be able to log back in and get the one you snared. | |||
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#8
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Last edited by Wallicker; 02-25-2020 at 08:35 AM..
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#9
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And it doesn't sound like you have played a shaman at 60 against high end content. The idea the last 15% of health is meaningless because you managed to get it that low is completely idiotic. It's very easy to start getting a bunch of resists on your slow and easily get fucked over by running out of mana/health shortly thereafter. | |||
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#10
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We will have to agree to disagree on both points, for the bard I’d rather have my 75 extra hp at lvl 50 or 100hp at 60. For shaman I’d rather have FSI and more HP/Mana/20 more FR vs Regen/FSI(I will admit in classic it’s probably a wash, but once torpor is an option I heavily prefer the Ogre).you have your reasons and I have mine, that’s why this game is so great many different ways to play. Glad to have an educated discussion and not just name calling, I think we are wrapped up here. Probably why the poll is split.
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