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Old 05-31-2011, 01:20 PM
Bruno Bruno is offline
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+1
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Old 05-31-2011, 01:24 PM
Versus Versus is offline
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Competition is what makes this server fun. You think the 30sec-2min boss fights are what do it for people? Nope!

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Last edited by Versus; 05-31-2011 at 01:27 PM..
  #3  
Old 05-31-2011, 01:26 PM
Skope Skope is offline
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Quote:
Originally Posted by Versus [You must be logged in to view images. Log in or Register.]
Competition is what makes this server fun. You think the 30sec-2min boss fights are what do it for people? Nope!

http://i681.photobucket.com/albums/v...sj_popcorn.gif
what competition? tracking for 4 days because of a non-classic mechanic, competition? that's not competition. Competition is all raiding guilds capable of downing a target there. That's competition.
  #4  
Old 05-31-2011, 01:32 PM
Pudge Pudge is offline
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you boys need some red99
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Old 05-31-2011, 01:33 PM
Skope Skope is offline
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Shiftin, you'd be able to make 70-80% of raids if it were dumped. Furthermore, you'd know exactly when your free time is beforehand.

But the one argument that trumps anything anyone can possibly think of that defends variance is this: It's not classic.
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Old 05-31-2011, 01:38 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
Shiftin, you'd be able to make 70-80% of raids if it were dumped. Furthermore, you'd know exactly when your free time is beforehand.

But the one argument that trumps anything anyone can possibly think of that defends variance is this: It's not classic.
I didn't say anything to defend the variance. I'm a simulate patch day guy myself [You must be logged in to view images. Log in or Register.]
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Old 05-31-2011, 01:41 PM
Skope Skope is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
I didn't say anything to defend the variance. I'm a simulate patch day guy myself [You must be logged in to view images. Log in or Register.]
simulated patch day has nothing to do with it and is a separate issue altogether. But, yes, I'm glad they actually started repopping on patch days too.
  #8  
Old 05-31-2011, 01:38 PM
john_savage1982 john_savage1982 is offline
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Classic EQ is about some kids having toys to show off in EC and others not. That's why we see so many power-gamers and heavy competition at end-game in P1999. God knows why they care so much. God only knows.
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Old 05-31-2011, 01:48 PM
Aadill Aadill is offline
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Rotation didn't exist on other servers, so it is my opinion that it also "classic."
  #10  
Old 05-31-2011, 01:51 PM
Skope Skope is offline
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Quote:
Originally Posted by Aadill [You must be logged in to view images. Log in or Register.]
Rotation didn't exist on other servers, so it is my opinion that it also "classic."
it existed on servers, as did FTE and as did FFA. There were timers (30mins to get it or it's fair game) or even KSing. There were servers where monks wouldn't attack a target because they were busy training other guilds. Hearing about wizard-only groups wasn't uncommon either. These were all player and/or GM decided. The stupid variance server-side mechanic, though, was never on any EQ live server for any period of time. That's strictly a retarded p99 thing.
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