#21
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The only people who are worried about a merge are the ones who are speculating or will have their existing blue investments mucked with.
Blue and Green will join like captain planet. | ||
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#22
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#23
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The end game population shrinking far enough for that to occur seems a long way off Right now what I hear in guild chat goes like this: “Hey [x] raid target is up, who wants to come kill it?” [people begin volunteering and forming into groups] [20 seconds later…] “nm it’s dead” I’ve seen that same scenario repeated multiple times in a night where targets die less than 2 minutes after spawning, the last time was around 1:30am last night Dead end game? Gonna take a while for that it seems | |||
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#24
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#25
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It seems that after killing a named raid mob the uber guilds will just set a timer to know the second it will spawn again, and then just leave their char logged out right at that spot, ready to log it on a minute before it spawns. Leaving their char logged out for like a week doesn’t affect them, because they have multiple max or near-max level chars Even bosses like some dragons that require lower levels (51 or less I believe?) can’t be killed by newer players because the uber guilds have alts permanently kept at those levels where that dragon spawns, logged out with a timer running So maybe I should start getting more into alt-making… | |||
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#26
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So yeah, it's even LESS fun than had imagined. | |||
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#27
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But when talking about any raid mob here, you have to remember that Rogean and Nilbog want things to require unclassic levels of effort ... because we have unclassic amounts of raid players here vs. live, and the only other way to solve that would be with unclassic instancing or unclassic rotations. And thankfully, while they used to be purely about the unclassic effort (ie. "competition") solution back in the day (which led to one raid guild monopolizing all top-end raiding for years), they've since started mixing in rotations (eg. "bag limits"). Quite honestly, raiding on P99 is better now than it was years ago ... unless you were in TMO years ago. P.S. One thing everyone seems to be forgetting is that the Green-Blue merge will coincide with a brand new Green 2.0 server. No one knows if they'll be staggered or happen at the same time, but the point is very soon a new server will open up, and that giant mess of Blue-Green players are going to largely abandon "new merged Blue" to play on Green 2.0.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#28
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But that was just one kill, maybe interest will wane over time | |||
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#30
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I hope they don’t do green 2.0 right away. I would love to have awhile where there is just one server with a very healthy population as opposed to two low population servers. Don’t get me wrong to a certain extent it’s nice to be able to basically do whatever you want because the pop is low, but it just feels empty and not like a true EQ experience.
I also think that delaying Green 2.0 for a bit will help get a large population on that server when it restarts. Let the anticipation build and let people get back into the mode of being excited to start fresh after they’ve played on the merged server for a bit. | ||
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