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  #1  
Old 10-21-2022, 11:27 AM
cd288 cd288 is offline
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Originally Posted by Tunabros [You must be logged in to view images. Log in or Register.]
are u a retard
"Hey guys I'm leaving because I just had a child and now I'm a dad!"

A week later is back on the forums calling people "retards" in non-RnF forums. Sounds like you should really be raising a child...
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  #2  
Old 08-18-2022, 06:00 PM
zelld52 zelld52 is offline
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In PoP the best 4 casters / /priest crew was 3 mages + 1 cleric.... or just 4 mages
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  #3  
Old 08-19-2022, 04:11 AM
Zuranthium Zuranthium is offline
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I mean sure, Enchanter + Cleric is an incredibly powerful duo, and any group formed around that can do well. I just think Shaman is more optimal a lot of the time if the pet isn't going to be tanking (and thus doesn't benefit from C-heal).
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  #4  
Old 08-19-2022, 02:27 PM
Troxx Troxx is offline
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Cleric and ench duo are already wickedly OP. Add a second ench for 2nd pet and backup cc and it’s that much easier. So yeah 3/4 are spoken for.

Remaining options:

-druid (lol no)

-wizard (lol even more no)

-shaman: gives you redundant slows you don’t need, heals you won’t need, buffs you won’t need, a pet that sucks and malo (value added). Dots will not add much as with 2 ench pets nothing is alive long. Malo is good but shamans don’t have a monopoly on this line. Shaman isn’t a terrible choice, but you’re bringing along a class that can’t contribute as much as other options

-mage: strong pet for additional dps and backup tanking (value added), malo (value added), mod rods (value added), coth (value added for both mobility and aggro wipe mechanics), pet haste masks (value added as pets are literally all your dps) … and when all else is covered and nothing else needed, nifty nuke burn potential.

-necro: decent pet choices for additional dps and backup tanking (value added), twitches (value added), additional cc (value added root and screaming), backup heals (probably not needed but value added), FD (value added and opens up some content), snare (meh but value added?), backup rez (value added) … and when all else is covered they can burn extra mana nuking stuff down or just twitching.


So yeah in this theoretical best of the best it’s either
-clr/ench/ench/mage if you don’t need a FD split
-clr/ench/ench/nec if FD split would be useful or at a tougher camp that may benefit from the expanded necro tool kit (but you lose malo)

Shaman are a top notch class but compared to mage or necro … relative dead weight only contributing redundant bs you don’t really need. A competent cleric can easily manage 2 charming enchanters cross covering cc … and healing a charm pet is so laughably easy you don’t need slow … and when you do enchanters can do that too last I checked.


I fully expect a literal tidal wave of dissenting responses from DSM but I call em like I see em.
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Last edited by Troxx; 08-19-2022 at 02:32 PM..
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  #5  
Old 08-19-2022, 02:37 PM
Keebz Keebz is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
So yeah in this theoretical best of the best it’s either
-clr/ench/ench/mage if you don’t need a FD split
-clr/ench/ench/nec if FD split would be useful or at a tougher camp that may benefit from the expanded necro tool kit (but you lose malo)
clr/ench/necro/mage is also a strong pick if there's undead to charm (HS for example)
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  #6  
Old 08-19-2022, 02:39 PM
Crede Crede is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Cleric and ench duo are already wickedly OP. Add a second ench for 2nd pet and backup cc and it’s that much easier. So yeah 3/4 are spoken for.

Remaining options:

-druid (lol no)

-wizard (lol even more no)

-shaman: gives you redundant slows you don’t need, heals you won’t need, buffs you won’t need, a pet that sucks and malo (value added). Dots will not add much as with 2 ench pets nothing is alive long. Malo is good but shamans don’t have a monopoly on this line. Shaman isn’t a terrible choice, but you’re bringing along a class that can’t contribute as much as other options

-mage: strong pet for additional dps and backup tanking (value added), malo (value added), mod rods (value added), coth (value added for both mobility and aggro wipe mechanics), pet haste masks (value added as pets are literally all your dps) … and when all else is covered and nothing else needed, nifty nuke burn potential.

-necro: decent pet choices for additional dps and backup tanking (value added), twitches (value added), additional cc (value added root and screaming), backup heals (probably not needed but value added), FD (value added and opens up some content), snare (meh but value added?), backup rez (value added) … and when all else is covered they can burn extra mana nuking stuff down or just twitching.


So yeah in this theoretical best of the best it’s either
-clr/ench/ench/mage if you don’t need a FD split
-clr/ench/ench/nec if FD split would be useful or at a tougher camp that may benefit from the expanded necro tool kit (but you lose malo)

Shaman are a top notch class but compared to mage or necro … relative dead weight only contributing redundant bs you don’t really need. A competent cleric can easily manage 2 charming enchanters cross covering cc … and healing a charm pet is so laughably easy you don’t need slow … and when you do enchanters can do that too last I checked.


I fully expect a literal tidal wave of dissenting responses from DSM but I call em like I see em.
Good summary, I just said Cleric/Enc/Mage/Nec so you'd have all bases covered. You'd be losing more dps but with 1 charmed pet, 1 mage, and 1 necro pet/charmed pet(if undead) will just destroy anything so i'd rather take the necro over the 2nd enc.
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  #7  
Old 08-25-2022, 01:45 PM
Troxx Troxx is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I fully expect a literal tidal wave of dissenting responses from DSM but I call em like I see em.
From page 3, post 30.

How clairvoyant was I?

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There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



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  #8  
Old 08-27-2022, 07:43 PM
Troxx Troxx is offline
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From page 3 of this worthless thread. It still holds true

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Cleric and ench duo are already wickedly OP. Add a second ench for 2nd pet and backup cc and it’s that much easier. So yeah 3/4 are spoken for.

Remaining options:

-druid (lol no)

-wizard (lol even more no)

-shaman: gives you redundant slows you don’t need, heals you won’t need, buffs you won’t need, a pet that sucks and malo (value added). Dots will not add much as with 2 ench pets nothing is alive long. Malo is good but shamans don’t have a monopoly on this line. Shaman isn’t a terrible choice, but you’re bringing along a class that can’t contribute as much as other options

-mage: strong pet for additional dps and backup tanking (value added), malo (value added), mod rods (value added), coth (value added for both mobility and aggro wipe mechanics), pet haste masks (value added as pets are literally all your dps) … and when all else is covered and nothing else needed, nifty nuke burn potential.

-necro: decent pet choices for additional dps and backup tanking (value added), twitches (value added), additional cc (value added root and screaming), backup heals (probably not needed but value added), FD (value added and opens up some content), snare (meh but value added?), backup rez (value added) … and when all else is covered they can burn extra mana nuking stuff down or just twitching.


So yeah in this theoretical best of the best it’s either
-clr/ench/ench/mage if you don’t need a FD split
-clr/ench/ench/nec if FD split would be useful or at a tougher camp that may benefit from the expanded necro tool kit (but you lose malo)

Shaman are a top notch class but compared to mage or necro … relative dead weight only contributing redundant bs you don’t really need. A competent cleric can easily manage 2 charming enchanters cross covering cc … and healing a charm pet is so laughably easy you don’t need slow … and when you do enchanters can do that too last I checked.


I fully expect a literal tidal wave of dissenting responses from DSM but I call em like I see em.
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Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



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  #9  
Old 08-27-2022, 08:04 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
From page 3 of this worthless thread. It still holds true
Yeah it's been fairly obvious what the correct answer was since the first page or two. It's pretty much been 5-6 people arguing with 1 moron about a dumb viewpoint of which he's the only person on the planet to hold for 90+ pages. My only disagreement (and you may agree but it's not clear from your post) is I still hold that a 3rd enchanter beats out any other option for the 4th slot. Outside of a 3rd enc I agree with you completely.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #10  
Old 08-27-2022, 08:48 PM
Troxx Troxx is offline
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
Yeah it's been fairly obvious what the correct answer was since the first page or two. It's pretty much been 5-6 people arguing with 1 moron about a dumb viewpoint of which he's the only person on the planet to hold for 90+ pages. My only disagreement (and you may agree but it's not clear from your post) is I still hold that a 3rd enchanter beats out any other option for the 4th slot. Outside of a 3rd enc I agree with you completely.
Agreed. I was right then and now.

Shamans are an OP class. Stellar at solo duo and trio … but this was a thought experiment. In any situation outside of this thread shaman is always an obvious choice. They are that good!!

But for this specific thing thought experiment … necro or mage wins.

My personal preference is necro cause damn they are OP when well played and now their pets are so much closer to mage.

But it is:
Cleric
Ench
Ench


For final spots it is
Another ench
A mage
A necro

Mediocre choice:
Shaman

Bad is bad:
Druid or wiz
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Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



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