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#1
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![]() I tanked Drolvarg Captain spawn for hours last night no problem with my ranger. Me, Bard, Necro, Shaman, with the necro healing, it was an awesome group. Shaman slows make the difference but 50 + tanking is doable.
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#2
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![]() Sometimes efficiency in tanking is more about holding agro and killing fast. Up to a point its perfectly viable with the right group makeup, and certainly not inefficient enough to warrant holding out for a real tank class.
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#3
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![]() Quote:
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#4
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![]() yeah. Ranger can sure hold agro with taunt and spamming Snare, and if you have 2 clerics attached to him, he will will even survive on more tough fights, but that won't be no where efficiency of having an actual tank.
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#5
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![]() But at the same time, when a ranger is tanking its like having an extra dps class at the same time. The other 3 tanks don't do the dps that a ranger can do, while tanking at the same time. Especially if were talking about warriors who are using yaks. Its like a ranger in a group can count as both a tank and dps class while only taking up 1 spot in the group. So if you have the same exact group members but tgive them 2 diff tanks, first a warrior or pally, then a ranger. And let them fight in the same camp for like 20mins, the group with the ranger tank should be killing faster cause there tank is also like having an extra dps class in the group. Im not saying ranger dmg is double that the other tanks... but when you have a warrior using 2 8/24 yaks vs a ranger using 2 25/40 wurmys.... that dps diff should be a big difference.
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#6
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![]() Quote:
combined with - ranger needs to be healed twice as often than a warrior - your ranger group will be sitting on their arses waiting for cleric to med up every few pulls. | |||
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#7
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#8
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When you get to 50+ on your ranger, you will understand... unless you stick to Sol B or Lower Guk until you can't get XP from them anymore. There is a reason they added Jolt on Live a few months into Kunark. While aggro isn't quite working the same here and rangers have been getting by just fine without Jolt, we're not efficiently tanking mobs that hit for 120+ in Kunark unless you've got the gear that Zilo has from being in the top raiding guild on the server. I keep emphasizing efficiently, because you CAN tank these mobs. I am not saying you can't tank in Karnor's Castle or Sebilis or even in Howling Stones. We're just not the best choice for it when other options are available to a group.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#9
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![]() Quote:
You also need to take into account any time spent sitting around waiting for a plate tank when a ranger could be tanking immediately, even if it's not quite an optimal solution. Exp > no exp. | |||
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#10
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![]() Quote:
Jolt is a wonderful tool that will allow rangers to do the job they should be doing better, Secondary tank. get the mob off the caster/cleric and hold agro till its either mezzed or the tank as biult up enough hate .Cast jolt to assure that the tank can get agro back w/o too much of a hassle | |||
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