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  #1  
Old 12-14-2022, 06:31 PM
magnetaress magnetaress is offline
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As for skele vs mage pet skele lifetaps r no joke.

Again mage style points tho.

If being powerful is all care about go necro.

If u enjoy a challenge and more straight forward strategy and ease of play or synergy with groups go mage.

Mages excell at one thing. Plowing through mobs a few levels under their pets with ease.

That is basically all of vanilla and half of kunark.
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  #2  
Old 12-14-2022, 02:36 PM
jadier jadier is offline
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If you want to basically afk by having your pet carry you, Mage. There’s no comparison in any era. Mage pets stomp necro pets. It’s laughable.

But that’s because pets are the point of mages. Pets are not the point of necros.

Necros get a weak or limited (self or undead-only) version of every single spell effect in the game (except slow & run speed). And as a necro, you’re meant to use all of them. So you do!

And thus a naked necro can solo places that a raid geared mage five levels higher would die in.
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  #3  
Old 12-14-2022, 07:45 PM
cd288 cd288 is offline
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Meh. A mage will never be a deep dungeon diver like a necro but vocarate earth procs and instant root and is good enough for breaking like a generic 2 or 3 mob camp in a dungeon. Have done it multiple times.

Not the least stressful thing to do lol but it can be done
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  #4  
Old 12-14-2022, 08:13 PM
Chortles Snortles Chortles Snortles is offline
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NGL, The Great OoWomp was the chillest 32-39 fear kite XP i ever had, too bad
Kunark era isn't launched simultaneously
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  #5  
Old 12-14-2022, 09:12 PM
Snaggles Snaggles is offline
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The problem is npcs scale much more aggressively than even the best pets. So killing xp mobs with mage pets isnt easy. For example a lvl 44 npc has like 4,500 hps, almost twice the mage. Without nukes that npc will kill the pet, although it would also kill the necro pet without help.

Keep in mind mage and necro gameplay is VERY different. When you have less to do you can focus on just a few things (mage). When you have more capacity you tend to push yourself harder (necro). I leveled a mage to be an underdog...so I could drink beer and farm droga when I am bored [You must be logged in to view images. Log in or Register.] .

Necros have a better spellbook by BY FAR. Hell...they get root, mez, undead charm. The list goes on so I won't belabor the point.
Mages have better pets BY FAR. You can get velious pants and do Burnout3 for free; you can get a Velious robe and click a 25pt damage shield for free. You get Muzzle of Mardu for an extra 11% haste.

Both can sustain decent dps with free clickies, the mage gets a 333dd nuke on a 13.5 sec click (burnt wood staff). That same level of clicky-boom comes for a necro from Velketor the Sorcerer; I cannot recall another one off the top of my head outside VP.
Burst damage wise the mage can exceed the necro; the necro can far outlast with far higher efficiency (Splurt is like 8dpm but most xp grind fights dont last like 2 minutes).


Lastly the GOAT of necro pets is EoT; a warrior class pet. It does not quad, it bashes and has a lifetap DD. It has a ton of hps and cannot be feared. The focus book is tough to get and rare out of PoHate. Summoning it takes bone chips and a peridot so its less likely you will keep reycling for a "better" pet over a couple malachite.

The GOAT of non-epic dps pets is the water one. It quads, backstabs for about 180 max and has a 120'ish cold DD. You have to cast Valiant Companion to get fear immunity. The focus item drops off Phingal in Kedge which is a trivial 3-4 person kill. You can summon a 11% haste Muzzle for the pet too. It does about 10% more dps than an epic pet on red cons like Vindi. It does WAY more than EoT. Even the Earth pet will do more dps than EoT if you want a bit more tanky of a pet plus root which takes the heat out of some fights.

The last Miragul I did I got a max water mage pet, gave it deadwoods and a Muzzle. It parsed 65dps and beat out a 60 monk with an IFS and a 60 ranger with a Cekenar 2hs. EoT did 42dps (prob a little more with the tap proc that wasnt displayed on my parser).

It's a completely different path. I like the mage more but mostly because people crap on it. But pressuring monks on silly fights is kind of fun.

One last note (sorry), a mage can make a bunch of 10 slot giant 100% weight reducing bags on command. They will poof if you forget to sell stuff and just log out for more than like 20 minutes. DO NOT put anything of value in them. What you can do is just drop them to another character like your lvl 14 druid. Port to WC, sell, gate back. If you collect rubbish like fine steel the necro will need tinker bags and likely wont be just dropping them in a corner to another char. For that reason if you like killing in like Droga I like a mage a lot.


Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
s a solo player you will need to make sure you do over 50% of the damage to the mob to get full exp.
Once you get Scars of Sigil it's often better to recycle pets. Summon and buff. Pull with a big nuke. Kill pet at like 5% and clean up with a single Sigil nuke. If you are just camping a single quick respawn it probably doesnt matter but just a note on the two different ways to "do over 50%".
Last edited by Snaggles; 12-14-2022 at 09:23 PM..
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  #6  
Old 12-14-2022, 10:12 PM
PatChapp PatChapp is offline
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Mage levels very fast up to 55 or so if they know their doing. Once you start doing the one pet per mob method in high 30s, you start killing for very low mana cost. Very fast and effective,but dies off a bit at 55+ when the good mage spots slow down a bit.
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  #7  
Old 12-14-2022, 10:28 PM
cd288 cd288 is offline
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Think they nerfed the chain summoning thing. Unless you’re saying single spawn let the pet get it down to like 20% and die?
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  #8  
Old 12-14-2022, 10:30 PM
PatChapp PatChapp is offline
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Let pet get mob to within 5%, reclaim and nuke to kill for full xp.
The only mana spent is on pet summoning, burnout, damage shield and one nuke. You also get to med the entire fight.
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  #9  
Old 12-15-2022, 01:14 AM
Vanessa Vanessa is offline
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Quote:
Originally Posted by PatChapp [You must be logged in to view images. Log in or Register.]
Let pet get mob to within 5%, reclaim and nuke to kill for full xp.
The only mana spent is on pet summoning, burnout, damage shield and one nuke. You also get to med the entire fight.
So you summon a pet, buff with burnout and damage shield, then send it to attack 1 mob. When the mob is under 5-10%, reclaim the pet and nuke the mob dead?

Is that really the way most solo Mages level 30+?
Whats the pets HP at usually when an equal level mob gets to that 5-10% range?
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  #10  
Old 12-15-2022, 01:42 AM
Swish Swish is offline
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Quote:
Originally Posted by Vanessa [You must be logged in to view images. Log in or Register.]
So you summon a pet, buff with burnout and damage shield, then send it to attack 1 mob. When the mob is under 5-10%, reclaim the pet and nuke the mob dead?

Is that really the way most solo Mages level 30+?
Whats the pets HP at usually when an equal level mob gets to that 5-10% range?
Protip for something easier. Find a duo partner (healer or pet class) and not worry about having the pet take 50% of the XP [You must be logged in to view images. Log in or Register.]
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