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  #1  
Old 05-27-2025, 03:15 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
Adding strength can increase your hit percentage. I assume that's because adding strength increases your attack but I don't know.
This is incorrect. The only things that affect your hit percentage are Offense Skill and Weapon Skill.

Attack and Strength affect damage rolls.
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Old 05-27-2025, 03:05 PM
Jimjam Jimjam is offline
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I have subscribed to this thread and eagerly await the following pages.
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  #3  
Old 05-27-2025, 03:37 PM
bcbrown bcbrown is offline
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I ran an experiment on my 60 druid against Bloodmaw a while back. The only difference was adding Girdle of Karana for +42 strength. I was a little surprised, but the hit % jumped from 76% to 90%.
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Old 05-27-2025, 03:44 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
I ran an experiment on my 60 druid against Bloodmaw a while back. The only difference was adding Girdle of Karana for +42 strength. I was a little surprised, but the hit % jumped from 76% to 90%.
Your sample size is probably too small. I'd run more tests with more swings. If your claim is 42 STR gives you 14% more hit rate, that is a pretty bold claim. That is a huge boost for a relatively small amount of STR.

EQEMU code shows Offense Skill and Weapon Skill for to hit calculations.
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Old 05-28-2025, 01:44 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
I ran an experiment on my 60 druid against Bloodmaw a while back. The only difference was adding Girdle of Karana for +42 strength. I was a little surprised, but the hit % jumped from 76% to 90%.
Yeah I thought this looked fishy. Even 300 swings should be enough data when parsing really low level mobs at level 60. I've done a lot of Corudoth (level 5 mob) parsing, so I have a pretty good feel for that. Bloodmaw is for sure level 5 or under. You can tell because he doesn't dodge/parry/riposte. Mobs gain those abilities at the same levels their specific class does. Warriors don't get dodge until 6.

I did two tests on Bloodmaw with my Shaman using Epic spear:

1. 166 STR - 410 Hits, 36 Misses = 92% hit rate
2. 255 STR + 100 ATK (Primal Avatar) - 415 Hits, 33 Misses = 92.6%

Almost 100 STR and 100 ATK did nothing for my hit rate in this scenario. I get a ~90% hit rate on Corudoth with my SK, Monk, and Shaman.

My guess is you probably accidentally pulled in some extra misses by accident, or your parser did if you used one.
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  #6  
Old 05-27-2025, 05:10 PM
Salaryman Salaryman is offline
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RED99

I have a Guardian Robe and SwiftWind.

RED99
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  #7  
Old 05-27-2025, 06:06 PM
Jimjam Jimjam is offline
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RED99

I have a SwiftWind.

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Try cutting down on dairy, hun x
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  #8  
Old 05-27-2025, 07:06 PM
Salaryman Salaryman is offline
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Try cutting down on dairy, hun x
RED99

Sir jim, we are discussing the Ranger AC CAP, the fac tthat I have the rarest item in the game (Guardian Robe) is the utmost relevant, did I mention my Cleric has a Aegis of Life aswell? Beacuse I am the top #1 Number 1 #1 PVPER in All of EverQuest History.

Now that is settled I will be accepting consultations about mew glorious Guardian Robe and how it effects my mitigation (it doesnt because the ranger ac cap is so low)

RED99
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  #9  
Old 05-28-2025, 04:06 AM
bcbrown bcbrown is offline
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Yeah, I re-checked the logs, and it's 233 hits and 27 misses at 145 str vs 253/26 at 187. Ran a parse earlier tonight and got ~90% with both 132 and 199 str. No effect on hit% from +str.

Dunno how I got the wrong number of misses earlier. Good catch!
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  #10  
Old 05-28-2025, 11:22 AM
TytosOfEight TytosOfEight is offline
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I’ve done my own testing at level 60 on Geonids and there was no difference in terms of damage mitigation between 100ac on my Ranger, whereas my Monk saw a fairly meaningful difference. So there does seem to be differences between classes.
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